Rolling Anti-Lag feature

The rolling anti-lag feature could be a great addition to Forza Horizon 5 for several reasons:

1. Enhanced Gameplay: Rolling anti-lag would provide players with more control over their cars, particularly during races with tight corners or sudden changes in speed. It could help maintain turbo boost pressure, reducing turbo lag and ensuring a smoother acceleration out of corners.

2. Realism: Including features like rolling anti-lag adds a layer of realism to the game. Many modern high-performance cars come equipped with anti-lag systems, and having this feature in the game would make it more authentic for players who enjoy the simulation aspect of racing.

3. Competitive Advantage: In multiplayer races, having rolling anti-lag could give skilled players an edge over their opponents. It could allow them to accelerate more quickly out of corners, gain better traction, and ultimately perform better in races.

4. Customization and Tuning: Rolling anti-lag could be part of the car tuning and customization options in Forza Horizon 5. Players could adjust their anti-lag settings to suit their driving style or the specific requirements of different races, adding depth to the tuning aspect of the game.

5. Diverse Driving Experience: Different cars handle differently, and including rolling anti-lag would further diversify the driving experience. It could make certain cars more appealing to players who enjoy a more aggressive driving style or who prefer the challenge of mastering advanced driving techniques.

6. Button Mapping: The game has anti-lag and launch control too so making rolling anti-lag should not be hard, also it would be great to have it mapped to a button as any preference. It would make the turbo boosted cars a lot more fun to play with and drive around and even race with!

thats all :smile:

Hope this post gets a lot of car enthusiast’s attention.

Rolling anti-lag

if you want “rolling anti lag” just shift gears. the anti-lag, and turbochargers as a whole, in game are not accurate enough to do anything.
alternatively, we already have it, its just bad.

  1. there is barely any turbo lag on anything so power delivery isnt changed
  2. where there is turbo lag is really low in the rpm so there isnt even a chance youll see it while rolling unless you start in to 6th gear for a 20 roll.

If you want better antilag, you first need to ask for an overhaul on how turbos work in game. what youre asking for in the scenery of the current game sounds more like a Nitrus Oxide gimmick than anti-lag.

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