When running the game at 60 fps (or more precisely, when not running the game at 30 fps) the replays have a bug where the cars all have their tachometers in the red, maxing out their RPMs with engine sound to match. There’s also constant smoke coming from the tires. Makes the the replays tough to listen to and watch.
This was also a problem on PC for FH 3
https://forums.forza.net/turn10_postst118625_Replays---no-gearchangeandsmoking-tyres.aspx
I figured that with the Xbox One X getting a 60 fps mode this would have been fixed for FH 4 on PC, but seemingly not. Anyone with a One X also notice this with replays at 60 fps?
PC setup: Windows 10 64 bit build 17134, 16 gb RAM, 8700k w/ HT enabled, 1080ti (same issue on a 3770k/gtx 1080), latest graphics driver. Game is at default dynamic ultra settings at 4K with 60 fps/unlocked modes