Hello everyone! I make realistic setups for Forza and have recently made one for the McLaren 720s. So let me run you through how I did it.
So first off I looked up the curb and dry weight. Weirdly, Forza’s weight is above the dry weight given by McLaren on their website. McLaren give a dry weight of 2917lbs or 1322kg yet Forza give a weight of 2950lbs. Looking online, I found that the fuel tank capacity is 72 litres/kg or 158.4lbs. So the 2950lbs that Forza give is within the range of accuracy to an extent. I would’ve it weigh the same when all fluids are onboard, however, I couldn’t get to that weight without altering the characteristics of the car such as weight distribution or chassis or torque and I still couldn’t quite reach that weight anyway. So the car that I have tuned ways 2,942 lbs, which is closer to it’s lightest dry weight. I could’ve made it lighter, about 2,922 lbs however I wanted to account for some fluid weight even though Forza doesn’t account for less weight with fuel consumption.
I installed the gear ratios and to my surprise, found out they were slightly wrong. When looking online, I found the correct ratios and verified them through multiple sources. I put on race suspension and a racing differential so I could adjust the suspension and differential and that is it. I then went to various tracks to get a good setup for every track. I adjusted the tire pressure to get peak grip. I did some drag racing tests to make sure the car wasn’t too quick in a straight line and I did a top speed test. The top speed McLaren give is 212 MPH and it tops out at the exact same speed in game if you don’t shift up to 7th gear. I adjusted the camber to make sure the tires were being evenly heated front and rear through the corners, made some toe and caster changes, adjusted the anti roll bars and I adjusted the breaking balance slightly more towards the front and decreased the braking pressure substantially.
I then calculated the steering rotation that the car has IRL. I found that the car has a steer lock of 28 degrees and has 2.5 turns lock-to-lock on the steering wheel or 900 degrees of rotation however it doesn’t stop there… Using the files of the developer version of FH3 I found that the McLaren P1 and other McLarens had too much steering lock compared to their IRL counterparts. Most of the manufacturers cars had 35 degrees steering lock. Therefore I calculated what DOR on you wheel you should run if you to get the same feeling and steering ratio, given the additional steering lock in FM7. I calculated that you need 1125 degrees of rotation on your wheel. If your wheel can’t go up to 900 degrees (like mine), set it to 900 degrees and decrease the linearity.
I then went and compared IRL lap times and found out that it was too quick compared to it’s IRL counterpart. Therefore I decreased the front grip handicap to 0.75 in Car Restrictions. I was then setting near identical lap times to it’s IRL counterpart, I’ll post time comparison later in the day.
So I believe this is a close as you can get to its real life counterpart in game. So to recap here are the instructions:
- Download the tune:
Environment: Any
Track: Any
Keyword 1: All Round
Keyword 2: Good All Round
Description: Realistic Tune/V3/0.75 Front Grip Handicap
Gamertag: EpicEvan777
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Set the Front Grip Handicap in Car Restrictions to 0.75
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Set your wheel rotation to 1125 degrees. If you can’t set it to 900* and decrease the linearity.
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Enjoy!
Tip: If you like doing stock races against the AI but you are too quick for unbeatable AI, make 2 player buckets, set your Front Grip Handicap to 0.75, however, leave the front grip handicap in the AI’s bucket to 1.0 and they’ll be a lot harder to beat! They’ll still be dumb though, I can’t fix that XD
Hope you all enjoy! I’ll be updating this post as much as I can, feel free to ask any questions or give any feedback or suggestions!
Note: These are the assists I would recommend.
For the most realistic representation:
Suggested Line: Off
Steering: Simulation or Normal
ABS: On
TCS: On
Stability Control: On
Shifting: Manual
Damage, Fuel & Tire Wear: Simulation
Rewind: Off
Friction Assist: Off
What I use:
Steering: Simulation
Suggested Line: Off
ABS: Off
TCS: Off
Stability Control: Off
Shifting: Manual
Damage, Fuel & Tire Wear: Simulation
Rewind: Off
Friction Assist: Off
Manual with clutch will be faster but not realistic.
LIST OF TUNES SO FAR:
- 2018 McLaren 720s
- 2015 Koenigsegg One:1
- 1989 #18 Aston Martin AMR1
- 1989 Mercedes-Benz #63 Sauber-Mercedes C 9
- 2018 McLaren Senna
- 2013 Ferrari LaFerrari
- 2013 McLaren P1
- All 2019 Spec IndyCars (Road Course Tune & Setup)
- All 2019 Spec IndyCars (Indianapolis 500 Tune & Setup)
- 2019 Chevrolet Corvette ZR1 Pace Car