Question to Devs about AutoX barrels

I’m assuming this is a perception thing, that putting properly sized cones in game are a bit annoying to try and follow on a standard TV. Now I also know talking about Oculus Rift in FM6 may be a bit early, but let’s say we get full integration at the start of 2016…

Would having full emersion make a switch to an actual Autocross format plausible? Would you play it?

Before I do my big Project Devens post I wanted to grab some feedback on this…

-iso

I’m not sure why you would even want Oculus Rift for Forza, have you seen it with Forza Motorsport 5? It’s hilariously pointless.

![](http://cdn.meme.am/instances2/500x/606388.jpg)

For greater immersion of course. But yeah, it needs to be in cockpit view to work. Or at least, to not be incredibly disorienting, heh.

That’s Horizon but you’ve got a point. The Rift is nothing like I envisaged it to be, I thought it was supposed to give you the impression being “in” the game, if that makes sense.

I thought that the consoles wouldn’t be powerful enough to put so much juice on immersing you into the game, but I was afraid to comment because everyone would call me an elitist…I’m not an elitist.

That was a mistake, the driver should have been using cockpit view.

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