Player Positions and Trigonometry - Eventlab Rules

It may sound completely useless to the average player, but allowing us to get player position and orientation in global coordinate space would be incredibly useful and unlock huge possibilities. Player position along with Trig (and other mathematical functions such as sqrt and mod) would unlock even more possibilities and us Rules of Play guys could do some insane stuff with it.

This along with some much needed access to use a variables to compare in “2. And these optional conditions are true…” would be a great addition.

I completely understand if trig and Player Coordinates aren’t added because you need to impose some limits to make Rules of Play more accessible to the average user, but please provide access to variables in comparisons please, it’ll allow us to do considerably more and won’t alienate rules.