Need help on Indianapolis

I have raced on Indianapolis raceway a few times now in the career mode and have found on a certain corner that I lose have my power and speed but no one else does. By the way I have got autobraking on. Hopefully someone can help me, thanks.

You really don’t need auto braking on at Indy.
Even on the hardest settings, its relatively easy to win at Indy.

Steve

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  1. Take autobraking off, not at all necessary at Indy

  2. Are you brushing the wall? Some of the walls are sticky and will scrub off all your speed.

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Having tried both very carefully applying a small amount of steering input and also tapping the stick to get the desired effect when turning I found the latter to be more effective coming onto the home straight still running at a higher speed.

By no one else, do you mean multiplayer? If so, no one uses autobrake online because all it does is slow you down a ton.

Take autobrake off and just run “abs on” braking. Autobrake is incredibly inefficient and hampers your ability in learning how to drive.

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Yes autobrake in most games although designed to help. Seem to make any game harder to play.

If you are on the oval at Indy you have no need for autobrake. Never run autobrake on any oval. It will kick in and just wreck you.

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Autobrake is very restrictive and means you have far less control over maintaining your desired speed smoothly around any circuit. I always turn that off along with TCS.

Autobrake functions quite well in Forza 6, but there seems to be a bug in one Corner at Indianapolis. It slows you down without any reason when you drive a Special line. Like the others said you should take it off for Indianapolis.

Thanks to this person, I believed that it just be a bug as it worked fine without autobraking

No, it doesn’t function well. If it did you would see very competitive times with the feature enabled.

The player should take it off indefinitely. I can understand using it for the first 30 or so career races in an effort to get acclimated, but after that it should be dropped for most players.

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This reminds me of the very first race you have to do upon starting forza for the first time, the Ford GT round Rio. I’m not 100% sure but I could find no way to turn assists off for that race and the auto brake was ridiculous for an experienced forza player like myself, so I imagine that the last corner on Indy, having auto brake on, it would more than likely restrict you from going flat out through it.

I suggest you turn it off and learn how to brake correctly yourself, make sure you have the racing line on and brake when it’s red, shouldn’t take to long to learn even for a beginner.

Turn off autobrake and leave it off, it is nothing but a hindrance for you.

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If you really want to go fast, turn off all your assists.

Racing Line: doesn’t always show the best breaking points, turn in points, desired lines, etc. In short, learn the tracks. You won’t be able to see the braking line when you’re 20ft behind another car. This is why a lot of people are always rear ending other people in MP. Find a fixed marker on the track as your breaking point e.g. 100m sign, a light pole, a tree, etc.

ABS: While it’s easier to drive with ABS on. I can go faster without it. I can break later and deeper into corners.

TCS: If you can properly modulate the throttle, you can accelerate faster than what TCS allows.

STM: I’ve never used this… inhibits rotation of the car for me.

Steering: This one is personal choice. I find “simulation” mode to be very unrealistic and prohibits counter-steering and correction. I use normal.

Clutch: you can go faster/less time shifting if you use manual w/ clutch. Try inverted the clutch controller settings to make it easier. Once you learn it, you won’t go back.

On Indy you basically do not need brakes, aside from the glaringly obvious, traffic and accidents of course.

Indy is a track designed for two major things.

  1. momentum. Being that you try and stay at the top of the track (running high) until you reach the ‘approach’ of the corner, all are very similar, but each has different 'banking gradients, so entry/exits are slightly different.

Then you go low into the corner. Allowing momentum to carry you into and through the corner, coming out high on the next straight.

The most difficult one is entry /exit of corner 4 approaching the main straight.

If not taken correctly, you’ll strike the wall and come undone big time.

I’ve got several tunes just for Indy, just finished a Chaperrel Can Am tune with the 6 speed rather than the standard 3 speed gearbox. Plus just did a Caparo T1 tune and paint, but will share them soon. They aren’t track rippers, but in right class and against evenly matched AI, you’ll be wringing your hands by lap 20 in a 50 lapper.

  1. Speed. You want you car to be ‘pulling’ you around the corner and no brakes being used in the approach/exit. If you do, you loose valuable hundredths of a second, which can mean win/lose in longer races. Plus using the brakes puts your car in a different ‘attitude’ with regards to the track and how the car takes the corners.

I have my Mazda 787b sitting in 24th place in Asia Pacific (top 1% globally) under my tune, and in 6th place (top 1% globally) using another persons tune. The trick bring, momentum and speed, brakes are rarely used in oval racing.

Drop almost all aero if you have it upgraded. If not, upgrade it to Forza aero front n back, then wind them off to almost hill. You’ll pick up at least 20+ mph simulationally…

You want to be taking those turns at 200mph plus, having the car pull you into and around the corner.

If you let it off, you’ll feel the car lift and shift under the steering and move u controllably towards the wall.

Ppl talk about clutch vets manual-auto clutch. I used upgraded clutches and gearboxes, and can get just as fast gear changes as those times when using a manual clutch send NO clutch upgrades. In ovals, the only time you’ll be using gears in between 5-6th gears (or top and one below it) on approaches to a corner I order for you to be entering and going through the corner under full throttle. Changing gears as you exit and push yourself to ‘The Wall’

The real trick to Indy, as opposed to Daytona, which tunes for Indy will NOT WORK btw, is that you want to be at or near peak throttle, with still some pounds in your punch left to accelerate if needed.

You do NOT want to be trying to coast around the corners, as the weight of the car will push you out way to early, having you back off the gas, and have little or no control over the car.

Grab a tune and give it a try, you’ll see what I mean. I saved my last Can Am Indy race, use it as a test to see what I mean.

Happy oval racing. And don’t listen to those that say oval is for sissys, I had to work hard for my win in ‘Unbeatable’ with the Chaparral last night, and only ‘just’ manahecto snatch back 1st place at lap 47 of 50!!!

WARNING:- But whatever you to, DO NOT USE THE GASSI CHIP Ford Daytona Prototype on Indy (or any track) right now. There’s a game breaking bug that’s exclusive to that car… So I’ve taken down my tune for that car for time being… Just a warning.

Just take your time and try turning each assist off one by one. Start with auto brake and just get used to how the car feels when you brake then when you’re comfortable try turning off another assist. It just takes practice, before you know it your times will be much better and you’ll have a much better understanding of how the car feels.

Great advice, also understand that on Indy, each and every car will perform and handle differently than you might imagine.

Many ‘street’ set ups just don’t work on the track, and you get this feeling of the car ‘washing’ - for want of a better word.

It’s like the car seems like it wants to sway left n right, especially coming out of corners.

Like Berzerker said, little hits at a time.