MotorworldHype E3 2016 Forza Horizon 3 Interview With Ralph Fulton [VIDEO LINK]

Will Forza have more mods and tuning options ie: more body kits for tuner cars, wheel offset, drag tires, adjust boost pressure seperately from turbo/supercharger mods?

7 Likes

Will Forza have more vinyle/paint options ie: matte vinyl on a gloss car, pearlescent vinyl on a matte car?
Will Forza let you paint separate portions of the wheel ie: painted center and polished lip and vice versa?
Will Forza let you paint brake calipers?
Will Forza let you visually change exhaust to performance exhaust?
Will Forza have more explorable roads?
Will Forza make dirt tires more functional on the dirt compared to race tires?
Will Forza have headlight mods?
Will Forza make offroad/rally vehicles have a true advantage offroad over a supercar?
Will Forza not require supercars or regular cars to race offroad races?

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Will there be more barn finds?
Will the 1000 club and challenges make a reappearance?
Will there be an option to turn off traffic in online and offline?
Will there be more showcases?
How big is the new map in comparison to Horizon 2 road count wise, not size?

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Will there be widebody kits?
Will there be explorable parking garages for impromptu car meets?
Will there be an option to put different tire compounds on the front versus the back ie: street tires on front, drag radials on the back?

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Will there be customizable license plates to go on the vehicles?

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Will they separate the speed cameras by class/car type on the leaderboard so we know what’s the fastest speed in each class?

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Will they utilize 3d puddle modeling on the roads to simulate hydroplaning?

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will a 4 rotor sound like a 4 rotor?

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more painting layers? lol
gifting, better storefront?
more ways to spend your money?

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Great questions so far guys.

Could you do us a favor and spread the link to this thread to your friends? We want to get as many different people participating as possible!

Thanks!

Will rewinding make the lap invalid for the leaderboards, as it surprisenly did not in the first 2 Horizon games? (This question only can come from me, lol)

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What is the base concept for multiplayer? More Horizon 2 style with the free mode and that’s it or more Horizon 1 style, having a menu with hoppers etc?

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If not in the game, did you ever consider doing a really cool campaign with a deep story, motion capture cutscenes, with evil guys you need to beat? For example even having the driver a story background and the game story relates to that, etc

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Will there be customizable drivers/avitars ie. race and gender?

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Will there be user generated race courses?

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Will the driver that we use have a background?

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Will Motorcycles be a feature in the new Forza game?

How much bigger will the map be comparing it to Forza Horizon 2’s map? (That is if the unannounced game is FH3)

Will there be new driveable surfaces like snow and ice?

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Deep dish wheels?!
More smoke?!
Non arcade physics?
more traffic at certain times of the day?
better photo mode? (more specific? lol)
2017 GTR?
new NSX?
R31?
Will there be tracks that you can go to? Pay to drive on the track?
Sharing designs and vinyl groups?
Nitrous?
Custom Aero like spoilers that we can adjust height and width on?
Custom hoppers?

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Should more Motorsport news be announced at E3 (alongside FH3), I have questions regarding that.

Will fan-favorite fictional tracks such as Fujimi Kaido, Maple Valley, or Camino Viejo ever return to Forza?
Is there a specific racing discipline that you’d love to get licensing for? For example, DTM.
To what extent does fan feedback and request lists influence decisions regarding future DLC packs?
Are there any plans to port the entirety of Forza 6 to PC, including all DLC and other content?

7 Likes

Will there be cross-platform Multiplayer between Xbox One and Windows 10 players in the next Forza title?

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