KBowTuning, do you have a favorite track for setting a benchmark? I assume with each new tune, since it is hard to judge its performance in a race, you might have a benchmark track you use or created? If so could you tell us the types of corners and elevation change you test? I’ve been using route creator to make some of these tuning tracks for my own tunes (where I can make slight tweaks to say tire pressure for season changes, a bit faster than finding a new premade tune from someone like yourself). What I’m struggling with is finding that perfect mix of corners, hills, straights, and road conditions for preparing for a race.
I’ll simplify: What kind of track do you use to test your tunes? Does it change by class, season, or is it just what you feel like doing on a given day?
Thanks for reading and look forward to your insight!
P.S. I don’t know how you feel about this as a pro tuner, but I know I for one would love to see your “favorite” car tune “unlocked” by posting the stat details! I know in FM5 when I was new to tuning I had no idea where to start, but some community members released their record tunes (for the E21 I believe) and that gave me the perfect place to start testing how tuning works in Forza. I’m sure if you released a tune it would help at least one person start building their own custom tunes. Seeing as other users here have said how much they like your tuning style, but often want different rims or bodywork, this might be useful to someone who wins races with your tune but wants to see a visual change without making a personal request! Anyway, thanks for your years of tunes and your dedication to the game and helping inexperienced tuners!
First off, I appreciate you being so thorough in your message! Personally, I grab the car and upgrade it to the best specifications possible depending on the type of build that I’m going for. When the vehicle is built properly and I’m happy with the upgrades, I take the vehicle out on Fortune Island and drive a certain unmarked path, constantly stopping to make basic/minor tweaks to the original tune. After doing this, I go back to Great Britain, go to the ‘Waterhead Sprint’ race, and start the custom event/route I created specifically as a basic test track (this route is uploaded and can be used if you search my name). After I’m satisfied with the general build & tune, I take the vehicle on both Goliath & Holyrood Park Circuit as well as 2 others (can’t remember the names at the moment and I am not home, my apologies). I have 3 Dirt/CrossCountry tracks (1 is a custom created track) that I use to test Offroad and All Round tunes, can’t remember names at the moment, but I’ll try to get back to you when I get back home. While driving on these tracks and switching between each, I make some minor tweaks to the tune. After testing on all of these tracks, when I’m happy with the lap times that the vehicles are setting, I take the vehicle to do Ranked Online Adventures (usually 2 or 3, depending on if the class is able in effort to ensure that the vehicle I just tuned is competitive in Online Ranked Races. Afterwards, depending on how the vehicle is performing, I usually upload the tune. Some vehicles with unique handling characteristics may require extra changes & tweak, so if that’s the case, I go back to the Waterhead Test Track I created and try to get any issues under control and mitigated. I hope this answers your question!
Please note that this is a general guideline and I may stay away from it sometimes depending on the circumstances. Although I have a general routine, I don’t have a specific way of doing things written in stone.
If there’s anything else I can do, just let me know. Thank you for asking this question!
EDIT: In reference to you asking to give values for certain tunes, I’m actually working on a full tuning guide to help players learn what to do when building/tuning their vehicles. It’s taking a very long time to write and ensure I give quality info, so it may be awhile before it is posted. That being said, it is coming!
Back with another batch of completed tune requests!
Because so many of you have been requesting some smooth/agile Drift tunes to use in the new online ‘Drift Adventures’ mode, I decided to go ahead and continue tuning a few more of the Formula Drift cars as well as Drift Tuning a few of the new DLC cars as well! If you don’t have the DLC, I also tried to create a few non-DLC Drift tunes too. These tunes are now publicly shared and are available for download in game. I’m confident that you guys will enjoy, thank you for all of the ideas & tune requests!
Although I have more tunes that I’m currently working on, I decided to only release the vehicles below to ensure that I don’t rush and that you all receive quality tunes for your cars. Thank you so much for all the requests and the thousands of downloads each day, you guys are awesome!
As always, the latest tunes will be posted below and also added to the masterlist of tunes found on the first page of this thread. I’m confident you’ll continue enjoy!
X CLASS:
X Class | AWD | 2016 Aston Martin Vulcan Forza Edition (Street | Speed)
Hey KBowTuning! I’ve been messing around with the A Class BMW E46 M3 all-round build you have posted, and it’s been putting in a lot of work for me.
I was wondering if you could give me pointers to tuning that car specifically. I’d like to create my own, something similar to yours to make it well-rounded racing tune for grip, acceleration, speed, and keeping it RWD without exceeding A class but I don’t even know where to begin, I just got the game a couple of days ago.
Also is the M3 GTR available in this game? I see a tune for it here, but these festival things are kind of convoluted, I can’t really find it. Would it make a better S1 class if I wanted to move up from A class?
Hope to hear from you! Can’t wait to try more of your tunes out just for fun.
Tuning a vehicle is a very long process, especially as a beginner, but it is still very fun and worthwhile. If you would like to PM me on Xbox, I’d be happy to conversate back & forth with you to answer any questions that you may have.
Also, in reference to the M3 GTR, it is in the game, but some vehicles must be earned by doing certain challenges/events. Sadly, not all vehicles are purchasable from the autoshow. The best option to try and get one right now would be to try and bid on one in the auction house.
I’m happy to hear that you’re enjoying my tunes, thank you for the kind words!
Hello, KBow. I wonder haven’t you forgotten about my tune request for Alfa Romeo Giulia FE and Ferrari FXXK. Almost two months have passed since I had posted my request. I feel myself forgotten(
Both of the tunes that you requested are complete!
The S2 Class RWD 2014 Ferrari FXX K is definitely a beast to tame, but was a lot of fun to work on. The S1 Class RWD build for the 2016 Alfa Romeo Giulia Quadrifoglio Forza Edition was a lot of fun to test & tweak. Both cars are able to maintain stability, control, and response while still performing well. Again, I genuinely apologize for losing track of the requests you asked for. I hope this can correct the mistake!
These cars you chose are very intriguing, if you have any other tune requests, don’t hesitate to let me know. I’m confident you’ll enjoy, Thank You for the requests!
Hi, KBow. I supposed that the tunes you made would be good, but I didn’t expect that they would be so good! You have done a great job. Now these cars are making miracles on the road! And I am ready to give you another interesting task. Could you be so kind to make an A800 AWD tunes for Subaru impresa 2005 and Alfa Romeo Stelvio? I want an off-road tune that will be suitable for tracks that also contain asphalt sections. Thank you again and good luck.
P.S. Hope you won’t loose my humble request again.)
Hey, just finished completing both of the tunes you requested!
The first one is a A Class AWD 2005 Subaru Impreza WRX STI built for All Terrain. It was a lot of fun making this car and it was less difficult to create than I anticipated! The second car is a A Class AWD 2018 Alfa Romeo Stelvio Quadrifoglio built for All Terrain. This car was a handful to get handling correctly, but it was a lot of fun!
If you have any other tune requests, don’t hesitate to let me know. Thank you for these requests, I’m confident you’ll enjoy!
I’m very happy to hear you’re enjoying! A Class AWD tunes for the 2005 Subaru STI & the Alfa Romeo Stelvio sound like great ideas! I love both of the cars and have experience from tuning them in the past, so I’m confident I can get quality tunes built for them both.
I’ll get to work on your request as soon as possible, thank you for the kind words!
I’m very sorry to hear about this! I just checked the tune request list and I don’t see the vehicles that you’ve mentioned. I think you’re correct and that I may have lost them in the shuffle.
I found the post that you previously made with the vehicles you requested:
I’ll get to work on these vehicles right now! I genuinely apologize for this issue and I look forward to making it right!
Back with another batch of completed tune requests!
Because so many of you have been requesting some smooth/agile Drift tunes to use in the new online ‘Drift Adventures’ mode, I decided to go ahead and continue tuning a few more of the Formula Drift cars as well as Drift Tuning a few of the new DLC cars as well! If you don’t have the DLC, I also tried to create a few non-DLC Drift tunes too. These tunes are now publicly shared and are available for download in game. I’m confident that you guys will enjoy, thank you for all of the ideas & tune requests!
Although I have more tunes that I’m currently working on, I decided to only release the vehicles below to ensure that I don’t rush and that you all receive quality tunes for your cars. Thank you so much for all the requests and the thousands of downloads each day, you guys are awesome!
As always, the latest tunes will be posted below and also added to the masterlist of tunes found on the first page of this thread. I’m confident you’ll continue enjoy!
X CLASS:
S2 CLASS:
S2 Class | RWD | 2014 Ferrari FXX K (Street | Grip)
S1 CLASS:
S1 Class | RWD | 2016 Alfa Romeo Giulia Quadrifoglio Forza Edition (Street | Grip)
Back with another batch of completed tune requests!
I decided to go ahead and tune the new Forzathon cars right away to ensure you guys have a quality setup for them.
Because so many of you have been requesting some smooth/agile Drift tunes to use in the new online ‘Drift Adventures’ mode, I decided to go ahead and continue tuning a few more of the Formula Drift cars as well as Drift Tuning a few of the new DLC cars as well! If you don’t have the DLC, I also tried to create a few non-DLC Drift tunes too. These tunes are now publicly shared and are available for download in game. I’m confident that you guys will enjoy, thank you for all of the ideas & tune requests!
Although I have more tunes that I’m currently working on, I decided to only release the vehicles below to ensure that I don’t rush and that you all receive quality tunes for your cars. Thank you so much for all the requests and the thousands of downloads each day, you guys are awesome!
As always, the latest tunes will be posted below and also added to the masterlist of tunes found on the first page of this thread. I’m confident you’ll continue enjoy!
X CLASS:
S2 CLASS:
S1 CLASS:
S1 Class | AWD | 1986 Ford Escort RS Turbo (All Round | Grip)
S1 Class | AWD | 1985 Ford RS200 Evolution (Rally/Offroad | Grip)
S1 Class | RWD | 1966 Ford #2 GT40 MK II Le Mans (Street | Grip)
S1 Class | AWD | 1966 Ford #2 GT40 MK II Le Mans (All Round | Grip)
Hi, KBow. Thank you again for your tunes. You’ve done well with Alfa Romeo Stelvio and Subaru Impresa 2005, however, the latter lacks speed. Could you be so kind to make a balanced version instead of grip one? Also, I would like to offer you something interesting. What do you think about S2 RWD Street/Balanced tune for Pagani Hayara BC?
I agree, the 2005 Subaru Impreza has a great deal of control but could use a bit more speed overall. A more balanced tune for the Subaru sounds like fun! Also, I would be more than happy to do a S2-Class RWD Balanced/Street tune for the Pagani Huayra BC. I’ll get to work on these as soon as possible!
I appreciate your feedback, thank you for the new requests!
Hey, the tune you requested for the A-Class AWD 2005 Subaru Impreza is now complete! The car is still able to maintain stability while also having a greater amount of power compared to before. It takes some time to get used to, but is definitely worth the frustration! The tune is available for download right now. Also, this specific car was a bit difficult to balance properly with way the upgrades & performance index were setup, so if you feel as though you’d like me to make it a bit more Speed/Acceleration oriented, just let me know!
I’m currently still working on the S2-Class RWD 2016 Pagani Huayra BC that you requested. It’s a beautiful car, but it takes a lot of time to make this vehicle precise while still controllable. The Winter Season on FH4 is killing me, so I’m having to test on my custom dry street tracks so that I’m able to tweak the vehicle properly while making small adjustments as I go. My goal is to make the vehicle responsive yet stable. I’ll get back to work on this as soon as possible, I hope you enjoy the Impreza!
I appreciate the feedback, thank you for the requests!
Hello, wanted to thank you for the work you’ve shared with the community. Your tunes are excellent! I have two requests if I may be so bold:
S1 | AWD | 2016 BMW M2 Coupe (Street OR All Round | Grip OR Balanced) [No aero, stock rims]
S1 | AWD | 2014 Porsche 911 Turbo S (Street OR All Round | Grip OR Balanced) [No aero, stock rims]
(I am aware you have M2 tunes, but I’d love one without aero and stock rims)
I also wanted to make a suggestion; have you considered incorporating others’ tunes into your master list? First off, kudos to you on your master list! It is extensive, especially from only one person. As a highly talented tuner, I assume you know other great tuners and perhaps you communicate with them often. With that in mind, perhaps you can include tunes by other people which you hold in high regard. I recall someone on FH2 doing exactly this. It brought recognition to those other tuners and gave racers a larger source of excellent tunes. In your case, a larger master list would lessen the amount of requests you have, as someone else’s tune may satisfy someone’s desire.
Just a suggestion. Thanks again for all your work! It never goes unappreciated all the best!
After working on completing the Porsche 911 and tweaking for the past 5 hours, both of your tunes are complete!
Since you gave me an option, the BMW M2 Coupe is built to be a S1-Class, AWD, Street Grip build. Although not having aero was a bit of a inconvenience, the vehicle was still able to become a great racer and I enjoyed creating it very much!
With the 2014 Porsche 911 Turbo S, per your instructions, I decided to go with an S1-Class, AWD, All Round Grip tune. This thing definitely took a good amount of tweaking to properly tame! With that being said, I put so much work into the car on my custom test tracks that I ended up deciding to go ahead and create a Winter/Snow tune as well! After finishing up the All Round tune, I worked on the Winter tune for a few hours to get used to the terrain/conditions. After I was happy with the final product, I uploaded the Winter tune…but then I said, ‘screw it’, and created a 2nd version of both the All Round Grip & Winter/Snow tunes which means there is a total of 4 tunes for this car now!
Both of the tunes you requested are available for download right now! Despite some of the trouble I had when trying to achieve a solid balance of responsiveness & stability, I had a lot of fun creating these tunes. If there’s anything else I can do, don’t hesitate to let me know. I’m confident you will enjoy, thank you for the requests!