Inaccurate Replays / Bugs

Replays still not accurate… full video can be seen on rivals. Shifted from 3rd gear to 8th gear.

Series X
Performance
Update 11 v 1.638.6387.0

Another buggy replay

Seems like all replays so far are buggy, this is another bug. Whole car just shifts any car any track so far.

And another one

Weird looking line trailing from car or tires. Notice on homestead maybe other tracks??

No throttle or brake usage on replay, telemetry replay problem… exiting out and coming back did seem to fix the issue…

Buggy replay found in rivals. Goes from 3rd gear to 6th gear.

Series x
Performance
Version 1.660.6389.0

Replays not showing clutch usage or sound effects speed shifting . Replays hesitate shifting to next gear.

All grand oak reverse track replay glitches can be found here.

Version 1.684.5089.0, series x, performance.

Anyone notice on replay like the clutch didn’t engage at a complete stop and it looks like the vehicle is power braking…?
I was using the hand control when this happened.
Series x, performance, Version 1.690.4155.0

So from a distance view replay cam, when you push in the clutch and rev the engine it looks like from a distance that the wheels are spinning. Also the sound of the engine seems delayed when looking at the telemetry. I’m wot wide open throttle and the sound is delayed however long. See what you guys think.

I tried to save a video clip hope I can upload it here, maybe some other users can investigate also. Hope this link works never tried this way before.

Replay’s have never been accurate in any Forza game ever (FH included) The physics tick rate during gameplay is higher than what the replay is actually displaying/rendering which means that it always looks off and doesn’t match the telemetry.

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