I'd like a few if you to test this, and post your outcomes

So I’ve been tuning allot lately, and I noticed a set up that shouldn’t work but according to lap times it’s usually half a second faster, using multiple cars. I’d like some of you guys to test it and see if you get the same results.

All you need to do is use 5.0- camber front and rear, turn the anti-roll bars all the way up front and rear, turn the spring stiffness and rebound all the way up front and rear, and the bump all the way down front and rear. It sounds stupid, but it seems to be faster.

Welcome to exploiting the physics. You are done here now.

Exploiting the physics has always been my thing in Forza, whether it’s driving on two wheels, or doing things like this https://www.youtube.com/watch?v=YwbxVA3hV6M, and that’s exactly what I’m trying to do here, but I’m not sure if it really is taking advantage of the physics, or if I just got lucky and happened to go super super saiyan mode for a few laps.

its been like that in forza forever.

1/40 ARB’s for AWD was the norm for a long time.

1/40 or 40/1 for FWD.

Most top of the board tunes will be running low - min bump and high - max rebound.

Work out the various build patterns and thats forza.

The real life version would look like this:

:slight_smile:

Pretty cool video (turning wheelie) BIGpoppa!

what in the world did i just watch??? congrats on the rover wheelie walk,