I am new to Forza as I use Windows. I have horizon 3 and have barely played it…I miss the old school level up games like the old Gran Turismos where you don’t start with all the cars you have to start with a beater and work your way up. In FH3 money is too easy to get; I can start off with a bunch of awesome cars right off the bat. Takes the novelty out of those slower ones. And the modifications I don’t understand in the old days they used to be really expensive and would give a slight edge now you can put on whatever you want and then all the car classes just adjust. Seems pointless. Also like tracks better than a huge open world and enjoy going through tournaments. Are the microtransactions bad or are people just complaining to complain and they can easily be ignored?
Everyone loves Horizon; I just can’t get into it. And I stink at those stunt challenges and stuff.
FM7 is $29.99 for standard on sale so am really tempted (do I need anything higher than standard)?
Off-topic question: Is there a consensus to the best way to do manual shifting on an XOne controller? Just got the S version with bluetooth and since the bumpers are 150% better was thinking of trying that again instead of X/B or A/B.
Off-topic question 2: Can I enable email notifications for replies to posts?
I think one problem is the games simply have far too many cars. So money isn’t too easy to get in that it is REALLY hard to make enough money to earn all the cars. But because there’s so many cars, it has to be relatively easy to get any one of them, otherwise getting all of them would be insanely hard. So the huge number of cars is directly causing it to be too easy for your liking to get a single awesome car. If there were a lot fewer cars, they could make it harder to get one awesome car.
FM7 might help a little bit, in that it has the tier system, but it’s really not that hard to unlock the highest tier and get something like the F1 car. You don’t have to work through the car divisions in PI order, you can race a high PI division pretty early on in career mode.
FWIW I think the Horizon games are far better, as computer games, than the Motorsport games, with so much more variation of challenge and crucially, fewer cars. I’ve really enjoyed playing all 3 Horizon games to the point of pretty much completing them, e.g. in FH3 I recently got the achievement for getting 3 stars on every PR stunt, and I thought that was a fun challenge, because it needs a certain level of skill rather than just mindless grinding. In comparison, going back to the FM5 and FM6 career modes is like torture, it’s just identical race after identical race. I haven’t even fully completed the FM7 Forza Driver’s Cup yet, though I only have about 40 deathly dull races left. I struggle to imagine ever finding the motivation to complete the FM5 and FM6 career modes as well.
So as you don’t like the Horizon PR stunts, there’s an element of personal taste, maybe FM7 will be more your thing. But I think in terms of pure quality of progression, we’ll never get back to what the early Gran Turismo games offered, purely because if they cut the number of cars down to provide a better progression, people would complain there aren’t enough cars, so it’s never going to happen. Even the 150+ vehicles of the first GT was too many to provide the best possible gaming progression. My sort of thing would be more if the game only had 10 cars and 10 tracks, and you have to work through the cars in order, doing Spec Rivals on each track till you beat a pre-determined time on all 10 tracks to unlock the next car. Maybe bronze, silver and gold time standards, so to access the last couple of cars you have to get all silver or all gold on all tracks with the previous cars. To me, that would give a massively higher quality progression than the dull grind we currently have in the Motorsport games.
I would love this. We are thinking along the same lines. And the small on track challenges. Basically just copy the 90’s Gran Turismo formula with today’s technology. I hate to hear that FM7 is a grind; I was just about to maybe purchase it as it is on sale for $29.99. The stunts and challenges in Horizon I’m just not good at. Especially drifting things. And I don’t do tuning don’t know if that matters.
Forza Motorsport 7 has never had microtransactions of any kind, it has been microtransaction free since day 1. T10 did state in an interview they was thinking about adding them shortly after the game released to the market, but wanted to make sure the in game economy was set right first. People from the player base and the gaming press then completely lost it (like really lost it). T10 ultimately decided it was best to drop the idea altogether. The loot boxes where also ‘reported’ in the gaming press and through word of mouth as been microtransaction based, but again, you cant use real world money for them. And again, T10 has ultimately decided to fully remove them from the game. Which will happen over the next couple of months I believe. They have been a constant source of misinformation for the entire run of FM7.
This has been something i have wondered since start. There have not been any micro transactions if you exclude DLC from it. Yet people has been complaining about those boxes since day 1, but the thing is since day 1 none those boxes have not given a single car that wouldn’t be got from car market. Lalyrn up there was 100% right. You can’t buy ingame money with real money. None of the DLC cars were OP. They were 95% bad cars. Few good and rest either very old or SUV and such. People just complain because it is fun and they have not even played the game. Anyone who played the game knows that those boxes don’t give any advantage, they actually puts you in disadvantage by costing lot of credits and giving low tier cars. Odds are as bad as in lottery.
Besides FM7 might still be F2P if you have Live Gold, might have expired too.
Fm7 is nothing like the old GT games where you worked your way to the top. It’s unfortunate.
However in FM7 you can play like that if you want to. Credits are easy to get but no way near as easy as Horizon. Each level up in FM7 will give you the option of a car, credits, or driver gear. The car will either be free or at a reduced price depending on you car collector level. Once you pass car collector level five, you’ll get a 400k discount on all cars. Most cars are less than 400k so they are free.
To avoid accumulating cars and credits, either skip the reward or select driver gear every time. This should allow for that feeling of progression of car collecting.
That is a good idea. I think that could work for FH3 too in a way just don’t do upgrades in that case. I think like breeminator said with 700 cars they have to be accessible. Just would like to have to work to drive that McLaren F1.
It really is unfortunate because it is such a beautiful game with some great physics. Just put some fun challenges in there and make things harder to get. Make it so a brake upgrade early on zeroes my wallet but gives me a slight advantage over certain cars in a race rather than the other opponents just all matching my driver level rating (whatever that is called) from upgrades. Don’t see a point.
Which would you recommend QuickTune or ForzaTune? Do you prefer the motorsport games over horizon. I find some of the horizon challenges very difficult but maybe that is because I need more practice drifting (not a fan) and building skill chains.
I have to chuckle a bit when I read this. You can thank your fellow gamers for this in this era of ‘give me everything for nothing’ gaming. The reason that everything’s so easy to get now is because gamers complained for years that things were too hard to get eventually forcing the devs to make things easier. Kinda damned if you do and damned if you don’t for the devs. They can’t make everyone happy all the time.
For drifting, bizarrely, it was just happening to try it with the D-Type Jaguar that got me getting 3 stars on all the zones. I bought the car and upgraded/tuned it for the speed cameras that have long straight approaches, where it seems to be the fastest car in the game. I changed absolutely nothing about the tune I’d created for that purpose, just happened to try it for drifting, and found it to be really good for it. I’ve since bought the Shelby Cobra, which is clearly an outstanding car for drifting, judging by the leaderboards, but I can’t get anywhere near my D-Type Jaguar drift scores with it.
For some of the others, a bit of lateral thinking can sometimes be beneficial, e.g. the road isn’t necessarily the best starting point for some speed traps / zones, and for bucket lists, you don’t need to follow the route it gives you. For the skill chain bucket lists, I did some by ignoring the implied way it wanted you to do them, and driving somewhere else to do them within the time limit. Large bumpy areas with the small plants that give wreckage scores can be really easy for racking up points by just driving around in circles, keep drifting and getting air and wreckage scores.
There’s a difference between “hard” and “time consuming but easy”, though something that is hard can of course also be time consuming if you don’t find the solution quickly. My problem with FM7 is that you don’t have to do anything hard to get pretty much everything, it’s almost all “time consuming but easy”. About the only thing I can think of that was hard rather than time consuming was getting the Astronaut driver gear for beating Josef Newgarden in a rivals event. OTOH the Horizon PR Stunts can be done fairly quickly, but some of them can be quite tricky, e.g. one of the jumps I spent quite a bit of time trying it with different vehicles and always coming up short before I cheated by searching youtube for a video on a setup that could do it.
Because people complained they didn’t add micro-transactions, but if we hadn’t complained they’d be everywhere right now.
Now there is no need to complain about the boxes financially, just game balance wise. But the people who complained at the start had a good reason too.
Now, there is no need, so just ignore until the next time they try it!
That is some great info in there breeminator thank you. I take it you get your tunes from YT or just knowledge. I am debating between getting QuickTune or ForzaTune. Do you prefer FH3 or FM7?
I’m telling you I grew up with the early Gran Turismos they need to go to that structure is it not 10 times more rewarding to start with a 7k 80’s RX7, Camaro, or whatever and have to grind to get something a bit better. And again the upgrades don’t have a purpose like they used to. You can just buy 'em all and throw them on. No small incremental performance increase.
I probably prefer FH3 to FM7 overall, but I do quite like rivals in FM7. There’s too many leaderboards with every track/division and every track/class combination, but there are a select few longstanding rivals events in the Spec and Division sections that I’ve enjoyed as they concentrate competition into a much smaller number of leaderboards. And I enjoy the bounty hunter rivals, approximately one event each month, again I like these because they have better participation.
I try to do my own tuning as much as possible, but sometimes I’ve found tunes at the top of a leaderboard that I just can’t match with my own tuning efforts, so I’ll use those to be able to put in a competitive time. Access to tunes works better in FM7 than FH3, as you can just get them from the leaderboard. I think it’s probably worth you trying FM7 at the reduced price - it’s not Gran Turismo, but it’s a good game in its own right for racing cars around tracks.
I missed the sale unfortunately. Are the upgraded versions of FM7 (aka other than standard) worth it?
Ugh I don’t get that. Having to DL someone else’s tune to do well is just a pain, especially for a short race with one car. Same with tuning. Love cars but not that deep into the mechanics. Guess I should read a few guides maybe like CW’s (link below) and the guide on the FACR page is good. I love that their tuning video is close to three freaking hours. Yes again I miss where it was hard to buy upgrades and when you did you could see the slight improvement. Now you can just throw on whatever upgrades you want and competitors just match your class level for parity (whatever that class number is called).
I’ve been away from both franchises since FM4 and H2. I really missed the Nordschleife the whole time. Although I initially dreaded having to slog through that 12.9 miles, it eventually became my fav place to run.
2 months back I took the plunge and bought a One S. Up until last week I was running a 12 lap race at the Ring every day. It’s the main reason I laid out the cash for the Xbox One S and a cheapo wheel. I don’t regret spending the money
If I factor in the number of hours of enjoyment it has given me, it works out to a ridiculously cheap form of entertainment. So, if you can buy the game for $30 (it will come back on sale no doubt) and get even 60 hours of good times out of it, that is the entertainment bargain of the century. Compare that to the cost of 3 hours at a major professional sporting event and I hope you’ll agree it’s a sound investment
I’m not sure I’ll ever complete the championships. If I can get what I want from the game anyway, I shouldn’t need to buoy my ego with a higher tier ranking or gamer score. I shouldn’t. But, being a flawed human, I likely will. LOL
So, my 2 cents, buy the game the next time it goes on sale and just have fun. Maybe we’'ll meet on the Ring