Head-to-Head Race with Ghost Option for Traffic Cars and Waypoint Finish Line in Freeroam

Hi Dev Team,

I’m very glad that you guys are accepting suggestion from your community,

anyway, as we are excited that you guys bringing us to Japan in Forza Horizon 6,

Me and my club are looking forward to it, we’ve played FH5 and played dozens of touge battles with each other on freeroam, but the thing that hinders us sometimes are the traffics, you see we got a lot of specific point-to-point routes within the whole FH5 map but the traffic is making our battles forfeited almost every time because of car crashes into the traffics(because of our outside the game mechanics to make it more like RP) so we decided to remove some of our touge routes and what’s left are just some routes with drift zones(since drift zones will make traffic ghost), tried other PR Stunts Zones but those routes doesn’t appeal to our touge taste.

So now I wanted to SUGGEST a toggle switch for traffic during an invitation for impromptu Head-To-Head race, or maybe a selection for non-traffic, like when you invite someone to a Head-To-Head race there’s another layer that you can choose from if you want a ghost traffic or a normal traffic Head-To-Head Race.

Added Suggestion along side Ghost Option: If Possible, a Feature for impromptu Head-to-Head Race that uses the Inviter’s Destination Marker/Waypoint as the Finish Line for the Impromptu Head-to-Head Race, then the accepting side will see the destination marker/Waypoint of the Head-to-Head race to be fair, so he can decide to accept or not, also if possible to let the accepting side to show the prompt that if it is a Ghost Traffic or Normal Traffic.

I hope you guys would consider this gameplay mechanics for impromptu Head-to-Head races in freeroam.

Kudos.