Has the AI gotten worse after the NASCAR update?

Since the last update, I’ve been noticing a lot of strange things with the AI, even on higher difficulties. They seem to crash a lot, and always in the same places. It’s literally impossible to have a race without them hitting the wall in the first corner of Long Beach, or going off-road in the VIR track, for example. They also slow down a LOT when you rewind, like one step away from literally stopping in the middle of the track, especially when you are racing in a oval.
It can’t just be me, right? Or I am just misremembering things, and the AI has alway been like this?

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Yopp. Also if you rewind sometimes the break fully unexpected

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That has been happening since the game was released.

Not like this though. I’ve almost completed every event and I hadn’t noticed this until recently.

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But i have mever seen it in masses like now. Sometimes it really seems they stop driving

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I have totally seen it. I was racing Formula E at Indy and I re-wound twice entering turn 1 because I clipped the car in front of me when he slowed slightly. Each time I re-wound the AI slowed more. After the second rewind I entered turn 1 in 14th place and exited turn 2 in 2nd place, and then caught 1st place 1/4 of the way down the back straight. I finished the race 1/2 a lap ahead of the field. I had never seen the AI completely slow as a group like that before.

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Yep! The same thing happened to me in this clip I linked two days ago:
http://xboxclips.com/Darth+Nint/e4cb5d90-04af-46e1-959b-e04705adfe4f

I’d like to try this in FM5 to see if the people who say “it has always been like this” are right, but I deleted my digital copy when FM6 launched, and I don’t want to download the whole thing again! :smiley:

Surprised to see only one reply (thank you, SchneeKobra9233! :D) so I just went ahead and captured some footage!

Race 1 - VIR - C Class:
Exhibit A: http://xboxclips.com/Darth+Nint/99e446f7-eb3a-49ec-ad3c-69929b1575c1

Race 2 - VIR - C Class:
Exhibit A: http://xboxclips.com/Darth+Nint/04a03f44-b45a-49e2-83ad-1a9d85853421
Exhibit B: http://xboxclips.com/Darth+Nint/b98b4edc-0ea5-426d-a86a-41df593b145d

Race 3 - VIR - R Class:
Exhibit A: http://xboxclips.com/Darth+Nint/3b8959d9-86d6-40d0-9863-231a456b1cb1
Exhibit B: http://xboxclips.com/Darth+Nint/b4210637-20cf-4d04-8e03-c255b8e55366

Race 4 - Long Beach - C Class:
Exhibit A: http://xboxclips.com/Darth+Nint/8306572f-d8aa-4aab-89f8-5b6739e102a0

Race 5 - Long Beach - R Class:
Exhibit B: http://xboxclips.com/Darth+Nint/062fd6e1-3c09-4b27-9f5f-091ad1318ed8

Race 5 - Indianapolis - NASCAR:
Exhibit A: http://xboxclips.com/Darth+Nint/e4cb5d90-04af-46e1-959b-e04705adfe4f (Rewind bug: MUST SEE)

All of these were captured in a row, so this isn’t cherry picking, on the pro difficulty!

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It is worse since the NASCAR pack. Hopefully they fix it with a new expansion pack…

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I’ve noticed some pretty dumb behaviour from them as well. I only ever set them to ‘Unbeatable’ difficulty because I only tend to race against them A-D Class, I’m pretty sure I’d be lowering the difficulty if I was to use the racing cars in R/X/P class.

Since the Update/NASCAR DLC the AI have started bump drafting a lot on long straights which is pretty unrealistic and annoying and not apart of most circuit racing (other than NASCAR which I’m not particularly interested in) as far as I am aware.

By far the most frustrating thing they tend to do has continued since the game was released. That is that the AI at the front race pretty much flawlessly for X number of laps and then make a really silly/exaggerated mistake on the last lap when you might have been hoping to have a good battle with them

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Simply yes. Often they drive 3/4 okay and then slow down. And they change line like mad

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