Forza Motorsport Release Notes and Fixed Issues
This topic will be updated regularly with bug fixes and update Release Notes. See the full list at Forza Support:
Release Notes and Known Issues – Forza Support (forzamotorsport.net)
This topic will be updated regularly with bug fixes and update Release Notes. See the full list at Forza Support:
Release Notes and Known Issues – Forza Support (forzamotorsport.net)
Stability [All Platforms]
General stability improvements with fixes for various crash scenarios.
Fixed a crash that could occur in the Builders Cup Career Mode after upgrading a car and entering Open Practice in the Fox Body Challenge race on Watkins Glen.
Fixed a crash that could occur on Grand Oak Club Circuit during a cinematic when entering Open Practice for the third race of the Builders Cup Intro Series.
Fixed a crash that could occur when entering a Free Play race from the My Cars menu if there were too many cars with custom thumbnail images.
Fixed a crash that could occur upon loading into a Free Play race.
Progression [All Platforms]
Adjusted car part unlock levels to increase player upgrade options at lower car levels. Most car parts should now be unlocked within a single Builders Cup series.
Improvements to ensure Car Affinity manufacturer reward discounts are unlocked when intended – once a player reaches Car Level 50 in a car from the respective brand.
Progression [Xbox Series X|S Only]
Fixed an issue that would cause players to lose gameplay progress if they continued to play Forza Motorsport after a new game update has been released.
Graphics [Xbox Series X|S Only]
Fixed an issue when entering and exiting the video menu in-game resulted in black levels being substantially raised, creating a “washed out” look.
Multiplayer [All Platforms]
Fixed an exploit in Featured Multiplayer where in specific scenarios, a player could post impossible lap times onto the Qualifying leaderboard by entering Qualifying directly from a Practice session.
Resolved an issue where at times incorrect Safety Rating and Driver Skill Ratings were used for matchmaking.
Fixed an issue where control of the car wouldn’t be handed back to the player upon exiting the pits in Featured Multiplayer and beginning a solo race in Free Play.
Fixed an issue that prevented players from downloading and saving another player’s livery while in a Private Multiplayer pre-race.
Livery Editor [All Platforms]
Fixed an issue on the 2016 Ford #66 Ford Racing GT Le Mans while moving a decal around the “Top” or “Hood” of the vehicle while in the Livery Editor which caused decals to appear reflected and offset on the other side of the car.
Fixed an issue on the 2018 Porsche 911 GT2 RS where stripe decals would not correctly line-up between the hood, roof and wing.
Fixed a crash encountered in Apply Decals when importing a Layer Group from a previous Forza game and then attempting to apply a Vinyl Shape.
Tracks [All Platforms]
Updated trackside flag textures on Indianapolis Motor Speedway.
Fixed an issue on Le Mans track layouts where a specific curb would stop LMP cars as if they were colliding with an invisible wall.
Physics [All Platforms]
Improved wet tire wear rates in conditions where track wetness levels are moderate. Wet tires will still wear quickly in dry or semi-dry conditions.
Tuning Setup [All Platforms]
Fixed an issue that prevented players from downloading another player’s custom Tuning Setup while browsing a Leaderboard.
Accessibility [All Platforms]
Fixed an issue where custom key binds for a controller or keyboard would not be saved between game sessions.
Accessibility [Steam Only]
Fixed an issue where the speech-to-text window did not appear when speech-to-text or text-to-speech would be enabled.
Fixed an issue where the speech-to-text or text-to-speech window would persist on-screen for an indefinite duration until the game was relaunched.
Replay [All Platforms]
Improved the visuals of the replay camera shown for the last segment of VIR Grand West.
Cars [All Platforms]
Fixed an issue with the 1956 Jaguar D-Type where cockpit view would appear too low and clip through the driver’s collar.
Fixed an issue with the Alfa Romeo Giuletta Quadrifoglio Verde where the front of the car disappeared after selecting a front bumper visual upgrade.
Fixed an issue where the 2014 Volkswagen Golf R side skirts could not be seen after installing a bodykit.
Fixed an issue with the 1977 Holden Torana where both Street and Sport Roll Cages would be visibly present on the car after installing a Race Roll Cage.
Removed visible graining on the 2021 Lexus LC 500 Race Roll Cage texture.
Fixed an issue with the 2004 Porsche 911 GT3, 1997 Nissan Skyline GT-R V-Spec, 2018 Renault Megane R.S. and 2012 MINI John Cooper Works GP where higher-level Roll Cage would be visible on lower-level upgrades.
Fixed an issue with the 2021 BMW M3 where the RPM displayed on the digital dash would be desynced with the RPM shown on the Forza UI HUD.
Fixed ambient occlusion errors on both the exterior and interior views in the 2016 Cadillac ATS-V and fixed a separate issue of damage geometry clipping when viewing the car from a distance.
Fixed an issue with the 2014 Lamborghini Huracan where no light is cast from the car gauge and dashboard cluster, as well as the headlights, taillights and brake lights. We’ve also fixed ambient occlusion errors on this vehicle.
Updated the mirror texture of the 2018 SUBARU #1 Adrian Flux SUBARU Racing Levorg GT from a repeating pattern to its intended semi-gloss metallic silver texture.
Fixed an issue with the 2020 Chevrolet C8 Corvette Stingray where using the Remove Wing Upgrade left the Stock Wing visible on the car.
Fixed an odd behavior scenario that would occur for players who own the Forza Motorsport Premium Edition or Premium Add-Ons Bundle on both Xbox and Steam and use the same Gamertag on both versions where duplicated DLC cars would result in an error message prompting the player to repurchase the associated DLC.
Fixed an exploit where DLC car duplicates purchased from the Showroom could be used on another account or platform where the DLC has not been purchased.
Stability [All Platforms]
This hotfix will help mitigate an issue where players could encounter an infinite loading screen when saving a Quick Upgrade in the Builders Cup Intro Series under variable network conditions.
Forza Motorsport Update 2 Release Notes – November 14, 2023
We’re working to improve your Forza Motorsport experience. Below you will find a summary of new content and features, as well as items fixed or improved upon in Update 2.
New Content, Features and Events [All Platforms]
New Track
New Career Events
Reward Cars
Spotlight Cars
Car Pass Cars
New Multiplayer Events
New Rivals Events
Bug Fixes and Improvements
Stability [All Platforms]
Livery Editor [All Platforms]
PC
Note: We’re investigating an issue where in specific scenarios, players running an AMD GPU might encounter a slight impact to their framerate during gameplay.
Multiplayer [All Platforms]
Gameplay [All Platforms]
Cars [All Platforms]
Accessibility [All Platforms]
Wheels [All Platforms]
We’re working to improve your Forza Motorsport experience. Below you will find a summary of new content and features, as well as items fixed or improved upon in Update 3.
Version Number:
New Track
New Features
New Career Events
Reward Cars
Spotlight Cars
Car Pass Cars
Spec Series
Open Series
Spotlight Series
New Rivals Events
The team is constantly hard at work on bugs, some of which are not immediately visible to players but are critical for game stability for all players.
General [All Platforms]
Gameplay [All Platforms]
Free Play [All Platforms]
Multiplayer [All Platforms]
Tuning Setups [All Platforms]
Livery Editor [All Platforms]
Wheels [All Platforms]
Cars [All Platforms]
Note : Due to the resolution of an asset streaming issue, players might notice a slight deficit in car visual fidelity during the post-race podium sequence.
Accessibility [All Platforms]
PC [Microsoft Store and Steam]
We’re working to improve your Forza Motorsport experience. Below you will find a summary of new content and features, as well as items fixed or improved upon in Update 3.
Version Number:
New Track
New Career Events
Reward Cars
Spotlight Cars
Car Pass Cars
New Multiplayer Events
Spec Series
Open Series
Spotlight Series
New Rivals Events
The team is constantly hard at work on bugs, some of which are not immediately visible to players but are critical for game stability for all players.
Please note that Update 4 is focused on new content and events, and contains only minor fixes for car and track content compared to our previous updates. Work on game fixes to address top community issues is ongoing – look out for additional improvements in Update 5 and beyond.
[Tracks] All Platforms
[Cars] All Platforms
[Livery Editor] All Platforms
We recently shared some of the improvements we’re working on for Forza Motorsport Update 5, scheduled to be released in February. In the meantime, this hotfix alleviates the following issue:
Bug Fixes and Improvements
See the link for details on content additions and discuss the content here.
Bug Fixes and Improvements
The team is constantly hard at work on bugs, some of which are not immediately visible to players but are critical for game stability for all players.
Stability [All Platforms]
Builders Cup [All Platforms]
Multiplayer [All Platforms]
Free Play [All Platforms]
Gameplay [All Platforms]
Cars [All Platforms]
Tracks [All Platforms]
AI [All Platforms]
Livery Editor [All Platforms]
PC [Microsoft Store and Steam]
Wheels [All Platforms]
Wheels [PC Only]
Photo Mode and Replays [All Platforms]
Graphics [All Platforms]
Accessibility [All Platforms]
New Content, Features and Events
Featured Multiplayer
Bug Fixes and Improvements
Stability
PC
Livery Editor
See the link for details on content additions and discuss the content here.
The team is constantly hard at work on bugs, some of which are not immediately visible to players but are critical for game stability for all players.
Stability [All Platforms]
PC
AI [All Platforms]
Forza Race Regulations [All Platforms]
Cars [All Platforms]
Tracks [All Platforms]
Gameplay [All Platforms]
Livery Editor [All Platforms]
Photo Mode & Customization [All Platforms]
Accessibility [All Platform s]
Wheels [All Platforms]
Rendering [All Platforms]
Car Progression Changes
Homespace
Today’s Forza Motorsport hotfix addresses HDR flickering for PC and Xbox players under certain framerate conditions and decreases the sensitivity for Livery Editor decal movements.
Version Number:
Stability
Rendering
Livery Editor
See details on content additions and related discussion here.
Stability [All Platforms]
Graphics [All Platforms]
PC
Gameplay [All Platforms]
UI Content [All Platforms]
Drivatar AI [All Platforms]
Forza Race Regulations [All Platforms]
Tracks [All Platforms]
Cars [All Platforms]
Audio [All Platforms]
Audio [PC]
Cinematics [All Platforms]
Livery Editor [All Platforms]
Accessibility [All Platforms]
Accessories [All Platforms]
Localization [All Platforms]
Today’s Forza Motorsport hotfix addresses a crash caused by thumbnail regeneration for players who have a significant number of cars with unique liveries, as well as a graphical issue on PC where DLSS options stopped functioning correctly.
Version Number:
Stability [All Platforms]
PC
Today’s Forza Motorsport hotfix addresses a crash caused by a memory leak which could occur in various gameplay scenarios, such as when exiting any event.
Version Number:
Bug Fixes and Improvements
Stability [All Platforms]
See details on content additions and related discussion here.
Stability [All Platforms]
PC
Gameplay [All Platforms]
Multiplayer – Matchmaking and Events [All Platforms]
Car Balancing [All Platforms]
Featured Multiplayer Spec Series | Car Name | Change Summary |
---|---|---|
Forza GT Series | 2019 Ginetta G55 GT4 | Engine torque: +25% Car Mass: +13.4% Front Downforce: -45% Rear Downforce: -45% |
Early Factory Racecar Series | 1997 McLaren F1 GT | Increased Power 10% |
Early Factory Racecar Series | 1997 Porsche 911 GT1 Strassenversion | Increased Power 13% Lowered weight/ballast 3% |
Early Factory Racecar Series | 1989 Ferrari F40 Competizione | Increased power 10% Weight decreased 2% |
Drivatar AI [All Platforms]
Tracks [All Platforms]
Cars [All Platforms]
Livery Editor [All Platforms]
Accessibility [All Platforms]
Localization [All Platforms]
We are rolling out Hotfix 8.1 for Forza Motorsport on Xbox Series X|S and PC. This version fixes an issue that resulted in some OEM manufacturer paints appearing overly metallic.
PLEASE NOTE we are aware of an additional paint issue related to decals that we are also working on at this time but is NOT contained in this hotfix.
Version Number:
Bug Fixes and Improvements
Cars [All Platforms]
See details on content additions and related discussion here: FM Update 9.0 Overview - Sebring, Porsche, and Endurance Month| 10 June 2024
Gameplay [All Platforms]
Tracks [All Platforms]
Laguna Seca
Nürburgring Nordschleife
To accommodate these changes, leaderboards for Laguna Seca – Full Circuit, Nürburgring Nordschleife and Nürburgring Nordschleife – Full Circuit have been reset.
Maple Valley
Mid-Ohio Sports Car Course
Cars [All Platforms]
UI [All Platforms]
For content included in this update, see this discussion topic: Update 10.0 Overview - Nemesis Month | July 10 update - Forza Motorsport / Forza Motorsport (2023) Discussion
Bug Fixes and Improvements
PC
Developer’s Note: We have fixed an issue where shift times could be slightly different based on your PC’s FPS refresh rate. The Forza Motorsport community was extremely helpful in providing data that allowed us to home in on the problem. We had an issue in our code where our shifting state machine was not being updated in our inner-most simulation update code. We moved the shifting state machine to the inner-most (high frequency) part of our update, as well as ensuring that our high-frequency update is running at a consistent frequency across various framerates on PC. We were able to run automated benchmark code to time our cars 60-150MPH at various framerates and framerate ranges – with and without the fix – to validate the problem and the fix.
Tracks [All Platforms]
This update introduces numerous fixes to two existing tracks: Catalunya and Hockenheim. To accommodate these changes, leaderboards for both tracks and their individual layouts have been reset.
Catalunya
Hockenheim
Gameplay [All Platforms]
Drivatar AI [All Platforms]
UI [All Platforms]
For content included in this update, see this discussion topic: Update 11 overview
Stability and Performance [All Platforms]
Gameplay [All Platforms]
Career [All Platforms]
Livery Editor [All Platforms]
User Interface [All Platforms]
Drivatar AI [All Platforms]
Cars [All Platforms]
Accessibility – Screen Narrator [All Platforms]
For content included in this update, see this discussion topic: Update 12 overview
Stability and Performance [All Platforms]
Rendering [All Platforms]
Gameplay [All Platforms]
Multiplayer [All Platforms]
Livery Editor [All Platforms]
UI [All Platforms]
Drivatar AI [All Platforms]
Cars [All Platforms]
Accessibility [All Platforms]
Audio [All Platforms]
Known Issues [All Platforms]
We’re aware of the following bug in Update 12 and plan to have a fix available for it in mid-October as part of Update 13: