So last night i played my first multiplayer race, im level 64 and have played all of the last forza’s, and this is the first time i have tried multiplayer out. Is it just me or do the cars feel like you are driveing on a layer of ice??? I mean i was driving my honda prelude in single player with all assists off and it was handling great. so i took it online and i couldnt stay on the road going around turns, it was horrible.
So is it just me?? or are the online racing physics really this bad??
Drives the same multiplayer/solo to be honest. I played multiplayer on an earlier version of Forza quite some time ago and was like you thinking I was on Ice and so fully expected it to still be the same. I found it was the same multiplayer/solo , quite impressed with how good it was to be honest.
OP, you’ve got issues with your internet connection. I had the same problem when I first started playing multiplayer. The cars would slide, braking took much longer, etc. Well, my system completely crashed the one day and wouldn’t work at all, so I had to get in touch with Xbox. They had a tech work with me and change all kinds of settings. I know nothing about the stuff, but he increased something with the internet settings and now the physics are the excatly the same.
My cars have not changed physically on multiplayer. I actually really enjoyed the multiplayer. I don’t know why you would have had your car acting differently…you didn’t use a new tune or anything like that did you?
I’ve posted the same observation but opinion seems to be in favour of the idea that it was my fault lol … I still call shenanigans though, and haven’t been back online in a while …
It is the same reason to a lesser extent that Dwight Howard can make 90% of his free throws in practice but 50% in games. Pressure albeit however slight can cause unforced errors.
I often run what I think is a quick time in MP and after I leave the lobby I go and run in rivals mode and beat my MP time. Should I conclude the physics are different?
In rivals mode it matters not if I miss a turn or run wide or even spin. I have next lap to try again. Online, with the exception of the better, consistent drivers, I believe a lot of people race conservative lines to ensure they put in 3 solid laps rather than risk doing 2 quick laps and one with a 5 second mistake because they spin out.
The traffic also affects the human drivers among us.
I am not questining people’s experience but just suggesting there are other reasons why people think there is a difference in the physics model.
this has nothing to do with lap times. i was actually trying to get the caboose achievement, and noticed that i could barely make the turns because my car wanted to slide off the road and didnt want to brake, the same tune and setup i had been driving around in single player for a while before trying online. like someone said maybe its lag, all the voices from people had a lagged robot sound and even someone else commented about it during the race.
If it is lag you usually know. Does the car speed up and slow down? This is a new trait on Forza 5 / xbox one. It is like you actually see your car rubber banding.