I’m creating an event that should generate points from several skills with a multiplier.
Note: multiplier is variable 3 and set to 1 at event start (it increases to max 15)
And I have the continuous (per player) trigger setting the score to variable 1.
[trigger: skill,
skill = drift;
multiply 100 and variable 3;
store result to variable 1]
[trigger: skill,
skill = clean racing;
multiply 100 and variable 3;
store result to variable 1]
My issue is drifting will not add up over time but clean racing will. When i do a drift, it sets a new value for variable 1 rather than adding onto it even though they’re set up the same way…
Im not sure if im overloading it with maths or what…
If anyone could explain how to continuously add points rather than having them reset i would be eternally grateful.