Drag QoL improvements + Is there a list of Class vs Class drag headstart offsets?

Half the time I don’t know exactly how much of a headstart that C class mercury coupe got on the B class I just tuned, or A class etc… Is there a master grid showing what class vs what class has what time penalty/bonus? I’ve been slowly filling one out but if there’s already one that’d be awesome.

Also, why should I have to even do this, it brings me to some quality of life suggestions for the drag strip…

  1. Let me see my tac on the HUD before the race starts, having it fade in AFTER I launch is kind of annoying if you’re running manual and trying to time 1st to 2nd shifts perfectly
  • It also sucks if you’re trying to launch at a particular RPM
  • In fact get rid of the whole 1st person fade to mechanic while the race is STARTING, it’s not helpful in a race that comes down to 10ths and 100ths of a second. I should be in whatever view I want, with my tac visible BEFORE the launch begins, not after, please please do this.
  1. Add another column in the result list showing /MY/ time from start to finish so I don’t need to remember all the offsets and do the math every time a race is over.
  • “Oh I got a 32.2 in my S1 but wait was there a C class or a B class starting the race? Oh god I’ll just run it again!”
  • Also it would be nice to easily see what times every other car is running without having to figure out the class headstart offsets