This might sound like a silly question but for some people myself included Shadow/LOD pop on trees is really distracting and reduces immersion.
Do we really want all the extra detail on the trees in the game if the trade off is Shadow/LOD pop?
I mean we don’t really pick up on the extra detail in the trees when driving by at 100mph but the Shadow/LOD pop is easy to spot.
Now this doesn’t mean going back to 2D trees, in the trailers(s) I can see the trees are fully 3D and quite detailed until the camera is quite close and then the extra detail comes in. I’d like a setting that just stops the last detail step if possible.
Would anyone else preferer they didn’t have that last step of detail that causes the pop and instead leave that extra detail for say the photo mode (or have a toggle setting)?
Let’s take another game as an example, Assetto Corsa Competizione is a great looking game but I think it’s visuals are spoiled a lot by this very thing and there’s really nothing in the settings that gives you a way to git rid of the Shadow/LOD pop on trees. I’ve tried on my PC with an RTX 3090 and you just can’t do it. Your best option is to race in overcast light to reduce it.