Create an environment where races are more “clean”

After 900 hours of racing practically only in single player I have noticed that I have developed the bad habit of bumping into the other cars, getting into too narrow spaces in order to overtake my opponent, practically driving incorrectly in order to “overtake” at all costs and this despite the penalty system that works well enough (in the vast majority of cases) but not enough to encourage a clean and more prudent driving following the “Pro-drivers golden Rule” “cit.: if an overtaking driver can get the front of their car up alongside your rear wheel BEFORE the turn in point, then they ave earned space INTO and OUT of the corner, if the overtaking driver does NOT manage this, then they SHOULD NOT TRY an overtaking - Dio Von Moltke, winner of Daytona 24 H and Sebring 12 H - Book: Send it: the art & science of racing cars" (This is what I see in Multiplayer, what I do in sigleplayer and one of the reasons why I don´t drive in Multiplayer)

My proposal is to disqualify the driver who reaches a certain penalty in seconds for “bad driving” and 1 second for every 10 minutes of the race should be enough to at least discourage improper maneuvers (mistakes can happen). (1 second for short Races 10 minutes, 2 sec for medium races 20 minutes and 3 sec for Long 30 minutes and so on.. )

This would be to be applied in both multiplayer and sigleplayer and after a short period of „adaptation“ the races will be much “cleaner” and enjoyable

In freeplay, you already have a penalty limit in the options.

But you’d first need to have bots that work like real pilots, not what we have so far.