Car modeling errors and bug reports

I want to report 3 problems about Vehicle model here

1 The tail of Lamborghini RAVENTON is immovable

2 The bottom spoiler of Ferrari laferrari is immovable

  1. The part in the middle of the hub on the right side of Apollo IE is the same color as the wheel when stationary, but turns black when rotating
    Sorry, this is the report bug I made with the translator. I hope the technicians can understand it.thank u
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@Kubi7777777
Yes, the VR6 and Golf R32 Sounds are totally wrong in this Game.
I hope this will be fixed soon. Its so annoying ! Sounds horrible. Like a BMW or some JDM Car.
The Sound was right in Horizon 4, at least they could just Drag and Drop them…

Heres an Example on how bad it sounds…

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This is more a specific issue with one particular car - as it’s the only one I’ve chosen to really drive thus far - my favourite car.
Even before the release of the game I noticed from the videos that the MkIV Supra’s back lights were bland, grey and had no colouring to them at all, which blatantly makes them seem slap-dash.
Back lights are one of the most glorious features of cars from the JDM. The Skyline, RX-7, NSX, Evo etc - they all have back lights that look as they should. With the amount of time and effort put into making everything top notch, why has that small detail been missed? I know it’s early days and there will be updates and patches released but I wanted to address this because it ruins the game for me.
It would be nice if there was also the option to install the pre facelift lights with the more detailed black plastic between the bulbs. They’re the nicest lights style in my opinion.

Additionally, the “Press Y to rewind” message that keeps popping up is incredibly annoying. There needs to be a way to turn it off. And there’s no manual stick shift animation. I’m sure that’s been mentioned hundreds of times already but thought I’d re-mention it.

As an added extra, I know some hate it but for nostalgic purposes, please add neon underglow.

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the paddle shift animation and sound has been removed from all cars in the game

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There are two old cars that need to be scanned from scratch:

  • The '00 Nissan Silvia Spec-R (S15) which does not have the bumper headlamps
  • And the '05 Vauxhall Monaro VXR that doesn’t have more details in the headlights and seems to have more exaggerated curves than in real life

EDIT:
Another thing that MUST be changed is the location error on the license plates, which in most cars is used the same wide plate as in the previous game, which doesn’t match the setting of Horizon 5. I suggest devs use the same mexican license plate, which is already used in cars like GR Supra and Bronco, in all cars in the game

Also, it’s necessary to do a complete remodeling on the Cupra ABT and Hummer EV Extreme E models, as they use the recycled body of the other models. The pictures below show what they really are:


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I know this is a minor complaint but I noticed on the TDF and the Laferrari the carbon fiber texture on them is bugged and does not show up properly. I’m hoping this is a small issue all will be fixed soon. I have pictures to provide what I’m talking about.

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Another thing about the F12TDF I noticed is if you paint the brake calipers, the front right side caliper does not change with the other three. I submitted a ticket about it.

so basically the entire f12 tdf is one big texture bug

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I saw other threads on the FH4 Forum about the E60 M5 from 2009 this car has the same detail fail as in FH4 it´s been like 3 1/2 years and still not fixed.

As normal the LED strips in the tail lights of an E60 burn like this:

but in Forza Horizon 5 (and FH4) they do not burn as mentioned:



Forza Motorsport 7 do not have this problem at all because the strips light up

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The shift lights from the steering wheel on the 488 pista are not properly synced. In real life all 4 lights should be blinking indicating its time to shift as the tachometer hits the 8k RPM redline. In the current build it only blinks after the redline at 8500 RPM.

Not only does the Pista have errors, but almost all modern Ferraris have the shift paddles attached to the wheel instead of having it properly on the steering column. The only cars I can think that don’t have this issue is the Pista, LaFerrari/FXXK, 430 Scuderia, and the 360 CS. This has been an error carried over from when the 458 Italia was first introduced into the Forza series as a whole. That means both FH1 and FM4.

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Why does the Shelby gt500 speedometer only read 160? That’s not real? What happened here turn 10 studios ?

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How do I tell them that the steering wheel in pov camera in the MK6 GOLF R and the 2018 e63s is not straight? There are other cars too but how do I write to them? Its anoying

Subaru S209 - Light pod does not have a lamp. It is just filled with black.
Renault 4 - There should be an option for a spare tire for the roof, but for some reason it is not selectable. This part is somehow selectable only when certain conditions are met.

2004 Civic Type R. The left wheels are wider than on the right.

R32 GTR. The front wheels are not in the centre of their wheel housing.

Lexus ISF. The front wheels are not in the centre of their wheel housing.

Subaru 22B. The rear fenders are way too high up.

Ford Fiesta WRC. wrap on rear spoiler is buggy. sometimes color doesnt change.

F150 Raptor (MK I). If you pick the front bumper option, the color doesnt change when you try to wrap it / paint it.

Honda Civic EK9. The wheel spacer options are gone. they were there in FH4.

Actually why do some cars have spacer options, why do some not?

Why do some cars have more spacers options on one end than the other(example, 3 spacer options, on front, 2 behind, or vice versa)

Why do the consistency of each additional wheel widening differ from front to rear (on some cars the width barely changes with lvl3 but some are already way over the fenders @ lvl 1)

I have FH4, and it seems that all the errors are carried over from FH4, and i bet for the cars that were carried over to FH4, That was that. I have reason to suspect these errors have been in these games for the longest times.

So the developer doesnt bother to fix these long standing errors. apparently they dont want to explain / clarify why, they certainly prioritise “new” content over fixing their own mistakes.

I was perfectly happy with. FH4 as long as these issues are fixed. there r alot more errors than this list, and what i have mentioned are just the ones that i can think of on top of my head.

With all these "errors, i cannot understand why people would pay $100 for this. Its essentially the Tacos and Muchacos DLC pack for FH4. no fixes for old problems just recycled “new” content.

my xbox pass is only $2. i wont be buying this game when my subscription ends. Sad to say most people don’t care about details; they are just happy to throw money @ the developers for “new” games and the devs r happy to just take it for granted.

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Celica details that are wrong

Long awaited return but still has all the things wrong from fm4.

Rev dial should go up to 9000 not 8000 only the 140 bhp model has this.

All aftermarket front bumpers have the Toyota badge in the wrong place it should be mounted inside the upper vent of the bumper.

Trial rear spoiler is far too large it doesn’t even mount to the boot lid (trunk for the Americans)

What’s that grey thing around the rear numberplate light/key hole plate with celica imprint it’s supposed to round off near side edges or at least my car does never seen this ever.

And why do you persist on using 180km/h dials for almost every Japanese car please stop this it’s annoying you have had this right in the past but keep swapping it for example civic type r horizon 1 mph dials, Silvia s15 horizon 2 mph dials (you can’t blag this and try to say as it’s been remodelled/updated/ scanned a new car that’s why it was changed haha)

Hopefully this will be a trend you will stop especially when the car you have in the game is the North American version with a right hand drive dash from the wrong celica

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1: 1997 Honda Civic Type R and many other JDM model Japanese cars.
There was a problem with the fender markers lighting up in conjunction with the headlights.
The fender markers on JDM models are turn signals and do not act as side markers as they do on American cars.

2: 2015 Jaguar F-Type R Coupe
The mapping for the wide body kit is broken.
Very little vinyl can be applied to the fender arches and the rear spoiler for the wide body kit.
Incidentally, this problem has been occurring continuously since FH4.

3: 1957 Chevrolet Bel Air
The antenna on the rear fender, which is normally attached with the side skirts, has become a part that is attached with the the air scoop hood.

4: 1991 Honda CR-X SiR
The labeling on the body kit is incorrect.
All bumpers currently labeled “Kaminari” are from Wings West.
And all bumpers currently labeled “Mugen” are from Kaminari.

5: 1992 Ford Escort RS Cosworth
On the front bumper where the headlight covers are attached, some parts of the bumper show a vertical streak texture in a color slightly darker than the body color.
I remember that this problem was not present until FH4.

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The fact that people is actually posting all these things actually expecting them to be fixed (if not why you guys post anything?) tells you already how naive are players of this franchise. And why the game keeps getting worst by every release lol. Its utopic at this point :stuck_out_tongue:

apparently devs don’t even read these forums but I can’t be sure about that
what I am sure about though is that this is a place where I can finally talk about this without everyone around crying “uhuh it’s just a game stop caring”, those people are insufferable

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BMW M6 Coupe 2013:
Road textures can be seen throught car model while using “Driver” camera mode.
BMW M5 2009:
Car has unfilled gap (left and right up corner) between body and windshield. (Broken since FM7)
Subaru Impreza WRX STi 2008:
Has a broken backlight for steering wheel buttons. (Works well in FH3).
Subaru Impreza WRX STi 2010:
Has a broken backlight for steering wheel buttons.
Volkswagen Golf R 2010:
Has a broken backlight for all front-panel buttons. (Works well in FM6).
Mercedes 190E Evo II 2.5 1990:
Has a broken backlight for all front-panel buttons. (Works well in FH2, was broken since FH3).
Mitsubishi Evolution IX MR 2006:
Has a broken backlight for all front-panel buttons. (Works well in FM6).

And i submitted ticket for bmw m5 bug two times (fh4(58346), fh5 (270903)) and ticket got solved status, so i think there is no reason to SuBmIT a TiCkeT again, because no one cares.

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yes, I posted it on FH4’s car modeling forum literally a few minutes ago because I couldn’t find this one
I have made a list of cars featured in Forza Horizon 5 (as of Jan 15th 2022) that have also been featured in the first Forza Motorsport, which came out almost 17 years ago
let me know if I’d missed anything, because ~70 is not a small number considering the amount of cars we got in FH5 on day one
** means that a car uses a completely different model, * means that a car recieved some slight model changes
2002 Acura Integra Type-R **
2003 Acura RSX
2003 Audi RS6
2004 Audi S4 (traffic)
1987 Buick GNX
1967 Chevrolet Corvette
2002 Chevrolet Corvette
1970 Dodge Challenger R/T
1999 Dodge Viper GTS ACR
1984 Ferrari 288 GTO
1967 Ferrari 330 P4
2003 Ferrari Challenge Stradale
2002 Ferrari 575M Maranello
2003 Ferrari Enzo
1998 Ferrari F355
1987 Ferrari F40 **
1995 Ferrari F50
2005 Ford GT
2000 Ford Mustang SVT Cobra
2004 Honda Civic Type-R
1991 Honda CR-X SiR
1992 Honda NSX-R **
2004 Honda NSX-R **
2003 Honda S2000
1961 Jaguar E-Type
1993 Jaguar XJ220
2002 Koenigsegg CC8S
1972 Lotus Elan
2005 Lotus Elise
2002 Lotus Esprit
2000 Mazdaspeed MX-5 * (feels worse)
1990 Mazda RX-7
1995 Mazda RX-7
2002 Mazda RX-7 Spirit R
1954 Mercedes 300SL
1997 Mitsubishi 3000GT (GTO)
1995 Mitsubishi Eclipse
1999 Mitsubishi Lancer Evo VI
2004 Mitsubishi Lancer Evo VIII * (worse)
1995 Nissan 240SX (Silvia)
1994 Nissan Fairlady Z
2003 Nissan Fairlady Z (deleted body kits after FM4)
2000 Nissan Silvia Spec R
1993 Nissan Skyline GT-R ** (a lot worse)
2002 Nissan Skyline GT-R
1956 Porsche 550 Spyder
1973 Porsche 911
1995 Porsche 911 GT2
2003 Porsche 911 GT3
1987 Porsche 911 Turbo
1989 Porsche 944 Turbo
1986 Porsche 959
2003 Porsche Carrera GT
2003 Renault Clio V6
2003 Saleen S7
1967 Shelby Cobra
1998 Subaru Impreza 22B * (squished front lights)
2004 Subaru Impreza WRX STI * (still uses old model body kits)
1969 Toyota 2000GT
1995 Toyota MR2
1985 Toyota AE86 Trueno * (broken pop up headlights)
1992 Toyota Supra
1998 Toyota Supra
2003 Toyota Celica SS-I (changes made for FM2 aren’t enough to consider it a remodel, shape remains the same)
2000 TVR Cerbera Speed 12
2001 TVR Tuscan
2004 Vauxhall VX220
1995 Volkswagen Corrado
2003 Volkswagen Golf R32
2003 Volkswagen Bora (traffic)

some unreleased cars also use FM1 models
1999 Mitsubishi FTO GP Ver R
1995 Honda CRX Del Sol

and the 2004 Pontiac GTO was used as a base for the 2005 Vauxhall Monaro, in FM4 a newer model of the GTO was added which, surprisingly, had a much better model, no idea why they didn’t use that for the Monaro on XOne instead

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