I host races and have a lot of drivers and in the private lobbies you cant hear anyone . its not consistent like you can hear some drivers at the beginning of the race but like every10 to 20 minutes it changes and people and keeps getting worse. please address this issue I am loosing drivers because of this problem that shouldn’t be a problem
It doesn’t work right in any multi-player lobby or league. We pay for this service so it should work. We have a vested interest. Does anyone give a damn???
I can’t say with 100% certainty, but I think it’s probably a Microsoft issue. Something in their code for chat channels. It’s not just in Forza that it happens. I’ve witnessed it in BO3 too. It just seems to be much more prevalent in Forza, but it’s not the only game this happens in. So with this particular issue, I have serious doubts that T10 are to blame.
I know its a server confection issue but of a game that is hugely reliant on communication between drivers seems like something should of been fix before the game even hit testing
and being Microsoft backed company that owns Skype and other forms of communication services it just seems to me careless of turn10 and Microsoft and for being a RACING game its they pay more attention to the complaints of the average game that wheelie cars and limos instead of racing sports cars and down force. it just blows my mind really