Auction House now open

You could be right P00hhead, been that long since I played 2-4 couldn’t swear to it. They do seem to have done their utmost to credit sink some credits wherever possible, so could just be another mechanic they’ve introduced along those lines. I guess they considered the previous versions too easy to gain credits/ unbalance the overall economy and tried to take steps.

Some of it seems a little OTT but like you I only play the game, I don’t design it - no point trying to second guess their reasons for A decision or B decision - just figure out how it works and adjust accordingly.

The chap selling the Mclarens, could have potentially made a profit if he’d found some cheap one’s for sale on the AH before applying his paint, then re-listed those with the buyout. It’s a live a learn thing.

I’m sure a few people will manage but the auction house is set up to let people trade or unload unwanted cars not to make any credits at it.

I can’t even always do that, tried to sell my second Jag FE car half a dozen times over the weekend, didn’t even get minimum bid after I’d stuck a paint & tune on it. I may as well keep it and see if I find an alternate tune or use for it later :wink:

I can’t say & T10 isn’t talking.

Yeah so both seller and purchaser get shafted,…great.

Its a made up, pretend currency T10 sets the value of, if they wanted to fleece you they could set the price of the cheapest car at a million or charge a price for running a track or for repairs after each race or make you pay wages for your imaginary pit crew or a delivery charge for the imaginary delivery driver who delivered the pretend car to your pretend garage and is looking for a pretend tip.

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The irony of this is that it sounds like you are describing an actual racing simulator.

Im just stocking up on FE cars that I can unload on the christmas day noobs for a decent profit. Buy low, sell high. Would be nice to be able to keep the installed parts on the cars you buy especially if they were additional add-ons from base homologation.

What the he**, Turn 10 has decided to tell us, WAY AFTER THE FACT, that they are taking a percentage of auction sales. There is no disclaimer before a listing, only when you collect your credits from the sale. C"MON turn 10, don’t you have enough ways to stick it in, you have to get your “taste” from the auction too? By the way, what do you consider a “small” part of the sale? Tell people when they list how much they are going to have to pay you if they sell. This might have some bearing on the price an individual might place on his asking price. Hers’s an idea. Why don’t you charge the buyer a fee too!

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What the he**, Turn 10 has decided to tell us, WAY AFTER THE FACT, that they are taking a percentage of auction sales. There is no disclaimer before a listing, only when you collect your credits from the sale. C"MON turn 10, don’t you have enough ways to stick it in, you have to get your “taste” from the auction too? By the way, what do you consider a “small” part of the sale? Tell people when they list how much they are going to have to pay you if they sell. This might have some bearing on the price an individual might place on his asking price. Hers’s an idea. Why don’t you charge the buyer a fee too! Turn 10 has decided to go WANNA BE Barrett Jackson on us. Selling on the auction is usually a losing proposition already and now you have found a way to make it more costly. Who stays up at night making these crazy decisions to stick it to your players?

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You must be new to the Forza series, as Turn 10 have been doing this in every Auction House since Forza Motorsport 2…

The auction houses in FM2, 3 and 4 never took a percentage of your sale. There was a fee to list a car, usually only a 2 or 3 thousand credits for 24 hours, but that was it.

See, I found this issue on FH3. I put a car up for sale in the auction house, got 6m for it, but ended up with quite a bit less than that. So I googled “FH3 auction not paying out full credits” or something along those lines, and found the information that said the auction house takes a percentage of the sale value. This is the rant that followed that revelation…

OK fair enough, at least now I know. It’s not like it’s real money I’m losing or anything, and it doesn’t affect the racing element, or my enjoyment of playing the game, just means I get a few less credits. It’s no big deal.

The thing is, in every single edition of Forza I’ve played up until now, credits were never a problem once you got past a certain point. I believe I’ve got well over 20m in the bank in FH3 and some extremely valuable cars, and I can go out and buy any car in the game with that amount of credits, and I still have plenty more events left to do. In FM7, they’ve really cut the economy back, so now it feels like you have to really earn your credits, rather than put cars in the auction house for extortionately high prices to make easy money. In fact, the ONLY sure fire way to make lots of money is to do it on the track (unless you’re one of the elite/legendary tuners or painters of course), and that’s really how it should be.

Auction fees have always been a thing in Forza. Just like in real life, the house always gets their cut

If anyone wants to make some CR I am looking for the following:

  • Aston Martin Vulcan
  • Pagani Zonda Cinque

5,000,000 CR for either car, or whatever your max Buyout value is if it doesn’t go that high.

Send me an Xbox Live message and we can co-ordinate this. We’ll both need to be online at the same time, just to make sure nobody snatches it :wink:

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Got the Vulcan, just need a Pagani now.

I can sell a Pagani its #1 something.

Also is the 2016 GT3 RS able to be put on auction? (for the 300 that do have it)

Only 300? Is that true?

There was some special event where the first 300 to sign up for it would receive the car.