Currently, 25,000 tuning downloads are required
to achieve legendary status. This number is disproportionate. I created 98
tunings over 545 hours of gameplay, many of excellent quality, but only
obtained 1,748 downloads, remaining at level 9.
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Even if I tuned every car in the game, I would
not reach the goal. This favors only creators with large audiences, such as
YouTubers, and discourages regular players.
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I suggest that this recognition be based on
qualitative criteria or specific challenges, and that the system highlight
tunings by quality, allowing filters to select the best ones.
Couple of things.
- 25K is not legendary, it’s 50K overall uses/downloads/likes
- I know quite a few people who are legendary without being at all known on YouTube/Twitch, ect.
- Naming is everything. Make sure you name your tunes well. I have like 3.5K right now and I can quite easily get 1K everyday if I try.
- Reupload your tunes. Everyday. Same name, don’t change the tunes. Forza makes tunes show up more if they are new.
Keep trying, you’ll get there
I’m legendary. And I don’t use any social media to leverage for downloads.
I use keywords I think people will be searching for & I share after midnight UK time. That does alot.
Submitting a design for the competition does a bit too I think.
Is there any word of an auction house in the next installment? Legendary might not matter much if it isn’t.