After 1.5Y those kind of players are still tollerate?

I was just racing in a multi class lobby to test a setup: check the video from around minute 13: a car in A700, a category above, just start to hunt me for no reason. How the game can’t detect this kind of things and instant suspend the player? How I don’t have a valid and working way to report it so he can get a permaban?

https://www.youtube.com/watch?v=lCAfIEXbeY0

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Since around 2 months, i experienced a lot players in higher class, who chase those on lowers one, for ramm them

looks like it was a total accident. edit, ok now it looks deliberate.

In principle, with video or images to support your complaint, you can file a ticket with Forza Support.

This isn’t just a case of waving in the wind; the ticket will be processed and the appropriate action will be taken. The response time isn’t long, but it’s certainly not instantaneous.
If you don’t do it for yourself, do it for others.

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Happens quite often unfortunately.
Mostly drivers in S class cars (for obvious reasons) that follow the leaders of C, B or A.
Either constantly right at my back trying to pressure me into errors or - more annoying - trying to brake-check me, slow me down through turns or outright shove me off the track.

The most annoying thing is you have to endure it because there is absolutely nothing you can do without risking a massive ramming penalty and maybe even a suspension when they report you afterwards.

I could only avoid one because that “intelligent” person messaged me afterwards he was going to report me and were laughing about his actions. Good thing I had the conversation as proof.

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There are honestly times when I haven’t been able to manage my frustration and I’ve hit back (when it’s been going on for turns and a guy just wants to ruin your game).

I’m not proud of it, but I have no remorse :smiling_face_with_tear:

The first time I also belive it was an accident or a lag strike (it happen, I don’t get mad, plus if i read a sorry in chat). But it start to hunt my a*s for no reason at all.

It happened to me once, long time ago (I usually don’t play multiclass races), when I was trying out pork tune in a class, and in S class there was only one Monaco left he rammed me on every single corner, but well, successful ghosting abuse (pause menu) let me win this race anyway… Some players are just bored…

I’ve had someone try to “help” me in the recent Porsche multiclass event. This S class driver appeared to be watching a great race I was having with another B class 924. I’d gain through the turns and lose out on the straights. Last few laps this S class would try to push me along on the straights, maybe they thought it was NASCAR?

Doubt there was any ill intent but I was like thanks but no thanks.

Sadly, this isn’t the case at all.

What kind of action do you think a player like this deserves?

Sure, “action was taken” within an hour of me submitting this report, but I’ll let you know after a guess goes out.

From my point of view, he’s a very clumsy player.
The little pushes at each corner should have been penalised in the game, as should the slightly hard-headed misplacement on the track.
I can’t work out whether he’s obviously trying to cause trouble or whether he’s just systematically missing his braking point…I’ve gone over it a few times, it seems to be just bad in-game behaviour. It skims the rules of good behaviour!

Clearly, he’s a bad driver, and his collisions and his position will make his ranking sort him out and put him in the division he belongs in; this time it was bad luck…

In any case, I’ve seen far worse in terms of players trying to ruin your race. When you’re being rowed at very high speed or deliberately driven into the gravel.

He was back on featured multiplayer the next day with the “ranking system” keeping him in the same lobbies as I’m in at S 4999.

Have to say you’re very generous with your take.

He pitted me on turn one then pinned the throttle into me (first incident). Zero attempt at lifting. He has several minor incidents pushing players off in just the first five minutes of the race. He keeps his throttle full when the final car (black Porsche) is clearly on the brakes, hits him, then applies his brakes.

I think it clearly looks like he’s overshooting his braking to use other players as stopping pads.

He was DQ’d before the halfway point of the race. I probably would’ve had 2-3x the incidents on video if he wasn’t ghosted for the remainder of the session.

That kind of behavior deserves least a one day ban.

The disqualification is already a penalty in itself, and it should make him think about the way he behaves with other players online.

Especially as I’ve noticed that he’s played a lot, so he’s probably used to this behaviour.

I’ve known some very good players, and sometimes some very bad ones… that’s just the way it is. I can’t wait to see what the support has to say!

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It have too much room(not sure if that’s the good word for what i try to say) before you get that DQ (i remember it around 10s penalty)

We should start with a low “room” like DQ after 4s penalty, then that room increase the more clean you drive to what we actually have, maybe make it related to the rating too.

Each DQ reduce that room at a minimum of DQ after 2s penalty, for force those players to be respectful on tracks

If I remember correctly it’s 9 seconds equal to 2 major collision penalties (capped at 4.5 seconds each).
Since the speed-sensitive ghosting it’s nearly impossible to get a 4.5 seconds penalty by accident.
Thus, I would be fine with some sort of variable DQ cap for players that get DQed through collision penalties.

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It’s 12 seconds until you get DQ.

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Typical Forza player… Happens all the time, they think that if they have faster car/more grip, they can just dive bomb/push u off your line to overtake, and ofc they get no penalty, cuz FRR favors cars with more grip…

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Many times doing normal class racing, when pushing my car on grip limit, I got pushed from behind mind corner by some rivals sweat in grip meta car, resulting in me losing position and him getting no penalty for this, but on other side, I touch him slightly (and this touch have on effect on his lap time or position) and get 0.5s… since FRR is ai driven, if it sees that u are going faster in corner than it’s possible for pc, but your oponent is withing ai range, it will be your fault regardless of who caused this collision.

This: in multiclass the Elemental Ripple are absolute lobby killers. They got tons of grip and just divebomb anything who dare to slow down to take a turn.

In multiclass I’ve been running into players that have to be loaded down with ballast weights intentionally holding up traffic - anyone else experience this