Considering one of the big, long running arguments against tuning in FH1 was, “You can’t tune for the open road.”, this thread is actually pretty mild so far.
What I think the forum regulars may be missing here is that Horizon had a big casual following away from the forums.
I was amazed on other websiotes when FH2 was announced. Many arcade racing fans were incredibly happy. They may not want tuning.
And sorry but yes it is optional but is a disadvantage if people do not use and use it well.
From the demo I think PG have listened too much to the FM crowd and they should have let FH keep or develop its own identity. To me the FH2 demo shows why they were right to keep the original a little removed from the usual FM side of things.
To be honest I am not looking forward to this like I was a month or so ago.
Now with this I can agree wholeheartedly. Horizon 2 is turning way too much into Forza. I’m just hoping that the 360 version is much closer to the original version. They listened way too much to the FM crowd and indeed forgot that Horizon has a very large casual gamers following. Even my daughter plays it and has lots of fun with it, but she would never touch games like Forza. According to her they’re boring and no fun at all. Horizon should have kept it’s own distinct identity. It would have been so nice to have seen a much larger world instead of tuning and other FM5 related features. Though I can understand hard core Forza fans want tuning, but I would have loved to see that development time spent on other things.
Also, what does “casual gamer” mean to you? Because it’s not like Horizon 2 somehow is only attractive to “casual gamers” who have never played a game before, who’ll be completely stumped by tuning to the point of just quitting. Just about everyone on this forum is a casual gamer, it’s not like we’re all playing CS GO and running WoW raids 12 hours a day. It’s just a racing game, it’s not very serious.
To be honest I like the idea of the tuning. Its nothing I would go crazy for but it is nice that the option is there. I will definitely use tuning just to expand my imagination in the game who knows it may be an awesome [Mod edit - WSD, Profanity ] feature. But never the less I’m going to still play the [Mod edit - WSD, Profanity ] out of this game at 12:01AM Midnight!!! Add me I definitely am going to need some friends for this game. And I getting it for Xbox One. Its already paid for and I got the Deluxe Edition of the game so I’m ready yall!!
So is using the very best cars but using them proves an advantage. The problem is a casual player can jump in the best cars and gain that advantage but they may not know how to or want to tune.
A couple of people on my friends list never tune, and they run rings around everyone else. Most of the ability in a car is the driver, not the tune. The tune can tweak out undesirable traits, or suit your driving style better, but all the tuning in the world can’t make up for poor driving skill. Just like the best drivers can run stock and beat cars two classes higher. Add to that the open world nature of Horizon and tuning is going to make little difference to many events.
Tuning in this game is going to be mostly for stancers and those who want to shave hundredths off a time.
There will be no real disadvantage to not tuning for the most part. There may be some road only events that can be tuned for, but again, we’re talking hundredths of seconds usually. If you’re running 20 seconds behind the leaders, no amount of tuning is going to fix that.
I disagree it’s a disadvantage if it’s not used. If you’re a casual player then odds are you won’t even use upgrades much let alone tuning. And then there’s the fact it’s open road. Very few track boundaries. Tuning effect can be lessened if someone decides to go off-road and cut corners etc. if you’re a serious racer then yeah you could be at a disadvantage.
Papas daughter though for example, the ultimate casual player should I say, she isn’t going to have any less fun with the game at all just because tuning is available…
No, it’s not going to make a difference, although she may look at it and be confused for a moment because she may not get the difference between upgrading and tuning. I recall her doing an upgrade though on a few cars. I’ll let you know why… as a casual player and a girl, she doesn’t want to drive around in a standard colored car. She did some painting on a few cars, you know, girly colors and stuff. She also changed some of the rims when she discovered you can do that. When doing a race, she of course had to drive in one of those painted cars and that’s the time she upgraded. Also when just driving around in a certain car for fun, she upgraded it to a few levels higher. It wasn’t fast enough for her. So, even a casual gamer will use upgrades, but for different reasons then we do. She would never go into the whole upgrading system, just use automatic, except for a few cosmetic changes. My son and I on the other hand go into the upgrading system to swap parts and even engines to upgrade to the ultimate car. Just for fun, nothing serious though.
The only thing I can see a casual player not liking is the class races. My daughter picks a few cars and paints them just the way she wants. She want to use them all the way though the game. with Horizon 1 she pretty much could do so. With Horizon 2 it doesn’t sound like she’s able to do that. I can see that affecting casual players more then the whole tuning thing. Classes forces you to use certain cars you may not want to use… in other words less fun.
Classes were in Horizon 1 as well though. I’m not really sure I follow where you’re coming from? I mean you couldn’t use, say, a Bugatti Veyron in an B class race etc. Heck there were 9 car classes in Horizon 1.
As someone said before, it’s easier to not use a feature that’s there than use one that is missing. The real problem of this game is the offroad stuff. Who wants to drive trough vineyards anyway? Seriously, that will be fun for an hour or so and then will become pretty boring after that. I would rather have 3 times the roads to drive and cruise on than 3 times the drivable areas that we are getting now! Game developers should rely on there own ideas instead of only listening to the community. The best games in history are made by developers, not gamers.
Yea add alot of vineyards and golf courses and you could easily say the map is 2-3 x bigger than FH1. I was hoping for alot more roads. I understood why there wasnt tuning in the 1st Horizon, its mainly used for track, but in a game like that where there’s many inconsistencies on the road surface and many elevation changes it isnt as easy as in Fm5/4, not to mention weather as well for the XO maybe if the race is on tarmac with little offroading it could help…but like someones said its a nice feature for those like to stance cars for photomode etc.
Forza isn’t Forza without tuning. You don’t have to do it. It should be an option, however. And a month from now, maybe you’ll find yourself tweaking some things on your favorite ride.
Tunes don’t give people mystical powers or any kind of advantage. Skill does.
A long, long time ago on FM3 there was a guy called RSI RotaxStig. He sold on his SF the actual tunes he used to set top 10 times with. I am sure they will be someone similar on Horizon 2.
RotaxStig if you are reading this, I loved your F class Golf tune.