Just had a couple quick questions for the painters here.
- Fonts: I’m trying to create a logo for a local company, and for some reason they have yet to ever increase the amount of fonts available to you in the Forza paint studio (as well as the ability to add more than one character at a time, but that’s a different story). What is the easiest way to replicate a font which does not exist in game.
- Mirroring objects: I have yet to figure out how to directly mirror an object. If you place for example, a new vinyl, you can spin, re-size in the x and y, move etc, but if you were to place a mirror image of the object, all you can do is spin. Sometimes the spun object is at an incorrect orientation. Is there a mirror command somewhere that I haven’t found?
- Tracing: In the creation of complex shapes, does anyone actually overlay a sheet of some sort directly over the screen and trace it out? If so, what is used?
I’m hoping T10 makes a dramatic overhaul of the paint process in the future and includes some CAD like tools such as polyline and mirror, as well as direct text entry. An autoscale feature would be nice whereby paints could be applied to alternate cars with an automated process and a small amount of tweaking.
-k
1- the same way as you replicate anything, fonts are no different to logos or pictures.
2- Place on side of car, go to other side of car and “insert all from other side” will mirror group.
3- Ive seen people refer to doing that but the grid method is usually the norm.
On #1, there really isn’t a shortcut? Each letter would need to be constructed as a complex object?
So on #2, you can cut from one side and apply it to a different car area such as the top or bumper? I wish there were an easier way to do it such as mirroring an object on the hood to complete a vinyl and not have to move them between areas, but if that’s the easiest way.
On #3, I have used construction lines (temporary guidelines) to ensure things are all proportionately the right size, but thought it could be easier to overlay something and size accordingly. if anyone has experience with this, it would be a huge help because my level of paint skill is nowhere near some of the pros on here. Still, you should have seen the car I made in Horizon when I first saw the paint program. Pretty rough.
-k
well all i do is decide what i want on my car ill draw it on tracing paper then use masking tape to stick paper to my screen then move shapes into the right places for my ruff outline . i take the paper off tv (b4 the missus sees n goes nutzz) then neaten all the edges and add detail…
Ah, so it can be done. Do you find yourself turning up the brightness on the display? I also suspect that using brighter colors and then changing them afterwards is an option as well.
Dragon’s mirroring technique using the other side of the car as a mirror canvas could work when in the car design window, but would not function within the create vinyl program. Is there a direct mirror command, or no real way to do it? On thing which gives me issues is if you take for example, a quarter of a ring and reshape it, then try to create a mirrored copy of the revised shape opposite. You can spin the object, but cannot transpose it so that the object is orientated correctly. Take for instance, an “L” shape. Edit it so that one leg is substantially longer, thicker, etc. When you copy the object it gives you the option to spin, but the legs are not pointed the right way. If you could mirror them it would be set right.
-k
Kdogg if u want I will get on-line with u and try to help, On ur question about mirroring in the create vinyl program after u stamp the image instead of spinning the image go to sizing and go from a neg measurement to a pos measurement or the other way around depending on the image, it may sound confusing but really isn’t
Finally figured how to do that, but it isn’t exactly the most intuitive system. My next question is how to change the actual layer order. I have some situations where I draw a pattern out and then mask over it. Following this, another shape will partially cover the masking line. Because I don’t know how to alter the layer order, I end up having to copy the object, and then paste a new version over it to force that as the top layer over the other shapes. In CAD, you can specify an object to go above or below another. A second tool I miss from CAD is polyline, which would make things SO much easier. Polyline allows you to build a line by placing nodes, and then moving these nodes to sculpt a complex line. Following this, you can then edit the line properties. Hatch would be great as well.
-k
Theres no quick way, you just have to do it manually.
PS, your slowly turning this into a wishlist.
Is there a way to swap layer order or do you have to copy paste and replace the object?
-k
If for example you want to move layers 2 and 3 to 150 and 151 then you would go into your layers, unhighlight all your layers, go to layers 2 and 3 and highlight them, copy them, delete them, go to layer 149 then the paste copied layers.