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About the Economy / Progress category
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0
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50
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January 20, 2026
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Create a fanbase and manage it with wristband progression
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0
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17
|
April 17, 2026
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No more FOMO mechanics
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25
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965
|
April 15, 2026
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Heavier and more obvious action taken against "game services" that break TOS
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1
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47
|
April 15, 2026
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No Auction House in FH6
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21
|
680
|
April 15, 2026
|
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Gradual increase in progress needed for Forzathon challenges
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0
|
14
|
April 15, 2026
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Reward cars should be relevant, new to the game, or high-value
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2
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44
|
April 10, 2026
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Loyalty Rewards
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1
|
157
|
April 7, 2026
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Starter Car Economy
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1
|
38
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March 27, 2026
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Gacha & Vending Machines - wheelspins replacement/addition
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0
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35
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March 22, 2026
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Make all cars available to acquire
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1
|
51
|
March 20, 2026
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Radio Unlocked via Wristbands Level
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0
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39
|
March 16, 2026
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Four Symbols theme for the racing disciplines
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0
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31
|
February 28, 2026
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4 Starter Car but use Japanese Brand Car Only?
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1
|
63
|
February 24, 2026
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There should be an option to disable 2x credits for people who have the VIP bundle
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|
25
|
307
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February 24, 2026
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Show me my previous cars driven and times for any race
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2
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75
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February 15, 2026
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Wristbands: Horizon Stories
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0
|
50
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February 12, 2026
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Reset Wristband Progression for New Game+ Experience?
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2
|
53
|
February 10, 2026
|
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Make Starter Cars Matter
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|
1
|
71
|
February 10, 2026
|
|
Progression / Playlist 2.0
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|
2
|
130
|
February 7, 2026
|
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Proposed Progression
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1
|
68
|
February 3, 2026
|
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Ultra Hardcore Mode
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1
|
76
|
January 30, 2026
|
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Birthday gift 🎁
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6
|
121
|
January 30, 2026
|
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Trading Cars option?
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1
|
65
|
January 30, 2026
|
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Fix car access and credit economy imbalance (Auction House, Playlist, Backstage)
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5
|
81
|
January 30, 2026
|
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Class restriction by wristband
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1
|
77
|
January 27, 2026
|
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Wheel Spin limiting
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1
|
63
|
January 27, 2026
|
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Loyalty bonuses
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0
|
69
|
January 27, 2026
|
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Slider in the Settings which changes the Credits Bonus at the End of Races
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0
|
44
|
January 25, 2026
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Car unlocks through wheelspins
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|
1
|
169
|
October 19, 2025
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